IMHO learning from past endeavours is pretty much what life is all about, so what happened to positech games in 2017?
Steam revenue: DOWN 18%
Total Game revenue: UP 3.95%
Income from democracy 3 (incl DLC): DOWN 20%
Expenditure (game dev, marketing, everything): UP 61%
Investment income: UP 95%
Share of total games revenue from 3rd party* (published) titles: 17% (down from 21%)
*total income, not positech’s share.
Net profit after tax: UP 27%
Steam revenue from OSX: DOWN from 10% to 8%
Steam revenue from Linux: DOWN from 1% to 0.8%
Revenue from itunes: DOWN 39%
Share of income from game development: 82%
Share of steam income from China: 2% (3% in last month)
Share of Steam income from Russia: 1%
A surprisingly good year, considering Production Line (my main new earner) is in Early Access still, and shadowhand released so late. Democracy 3 and Big Pharma made hefty contributions, and my whizz-bang stock market investments have done amazingly well. OSX continues to be fairly minor, and linux is practically irrelevant. I can’t see me bothering with itunes any more, and likely doing very little (if any) publishing of 3rd party stuff in future. I’m concentrating on my core business, with a healthy side order of stock investment and long-term investment in green energy and infrastructure projects.
Looking at reviews, and play times for production Line & shadowhand gives me a lot of optimism for 2018, plus I have a secret thing I’ll announce in about 6 months which is likely to do well (I hope!). Onwards and upwards.