Game Design, Programming and running a one-man games business…

Urbanization & farmers

Since the ‘farmers’ group in democracy 3 is also meant to represent the entire rural community, I’m taking 2015 estimated urbanization stats from here:

http://www.nationmaster.com/graph/peo_urb_in_201-people-urbanization-in-2015

  • USA 81.% urban so 19% ‘farmers’
  •  UK 90.8 so 9.2% farmers
  •  France 78.4% urban so 21.6% farmers
  •  Germany 89.9% so 10.1% farmers
  • Canada 81.9% so 18.1% farmers

To try and balance the various countries so they have a very roughly accurate percentage of farmers. That’s the first thing on today’s todo list of making countries vaguely accurately match their real world data :D

I went to the develop conference in Brighton, by the south coast of the UK yesterday. Bumped into all kinds of cool people. Gave a talk about long term survival as an indie game dev. I hate public speaking, but people generally said it went ok, which is nice. I’ve also been working on adding the Democracy 3 achievements into steam ready for it’s eventual steam release. Oh yeah :D


4 thoughts on Urbanization & farmers

  1. How difficult is it to create a country?? For instance custom ‘this effects this’ and self set demographics (25% parents), start conditions, etc.

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