Game Design, Programming and running a one-man games business…

OH CANADA!!!! LA LA LA

So today I have been in Canada fact finding mode. Would you like to know the average Canadians maple syrup consumption? or the latest estimates for moose population? Forget all that…lets get down to the nitty gritty. A lot of statistical browsing has led me to the rather worrying conclusion that getting the Democracy 3 economic model to make sense over different countries is all but impossible. I am giving it my best shot, but don’t play the game thinking ‘this is Canada’. Play the game thinking ‘this country could vaguely be something like Canada’ and you will be fine!

Right now I am torn between polishing and balancing and adding content that works in the model as a whole (I added some new policies such as flat tax), and making the different countries ‘feel’ more different. I cannot decide which is more important.

For example, Canada is big on mining. Should there be a ‘mining law’ policy to decide how lax environmental controls are? or is that already covered under pollution controls? Are there other issues or events or policies I should add that are Canada specific? or should I worry more about the core simulation and balancing the central game?

Something that is easy to do is to ‘nudge’ the countries attributes more in the direction of the real world, by adding scripts and overrides. I can make Canadians less violent and more law abiding (or vice versa), less (or more) prone to obesity, entrepreneurship or patriotism. I’m open to any commentary from Canadian readers.

BTW I am giving a talk at develop tomorrow. Do come along and say hi if you are at the show.


2 thoughts on OH CANADA!!!! LA LA LA

  1. So we now have Canada too? Which other countries- UK and USA? Really looking forward to UK. Australia would be a good one too. Are cultural issues and personality being taken into consideration here. For instance America is suceptible to hurricanes and bad weather, other countries to earthquakes, others to strong winds, others to tsunamis and so on. Making policies affect in different ways based on demographics, make up and personality and culture of the country would be great. Also to have events like hurricanes and things that occur in those countries and then having a cost in which the country has to pay would be a great idea. So an event could be- your country has just experienced an earthquake, do you wish to make a payment of £4billion to cover damages? Bring the focus back to the country and how different events effect different countries differently.

    Also, have you considered having legislation as another policy area, or included within the various policy categories? I think it would be a good idea to do this so we have more areas we can influence without money and pass laws which can influence different policy sections. Minimum wage, living wage, equality laws, regulation, crime laws & decide on sentencing which can be linked with police and prison costs, free schools & academies,

    Finally- have you considered implementing something to do with banking sector- regulation and bail outs. May be a good idea if we have something along the lines of bailouts and bankers bonuses and how much countries are willing to pay for bailouts.

    Thoughts?

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