It”s amazing the extent to which your finely honed and perfect game completely falls to pieces when you introduce more than one level isn’t it? I’ve just been adding France as a playable nation to Democracy 3.
Part of that involves a few hours searching for french surnames and looking up how many croissants they eat (50 million/week), and part of it involves reading the odd article and lots of wikipedia/CIA factbook to get the population / tax rates and so on roughly correct. The thing is, it will *never* be correct. I cannot make any vague promise that France in Democracy 3 is an accurate model of France in the real world. it is a close-ish kinda guess. I’m sure French gamers will let me know what I got wrong, but writing a simulation that applies equally to the UK and France is kinda mad, so things are bound to be rough. For the record, here are some of the simulation differences in the game for France:
- French people are generally more likely to strike.
- French people are less prone to antisocial behavior and alcohol abuse from the same level of alcohol intake
- They have less farmers and and less patriotic than the UK. they also have less smokers.
- They are more Religious than the UK
- They have a boost to tourism, compared to the UK.
The UK is basically my ‘base’ country and other countries are defined as adjustments to that. You never need to know it works that way as a player :D