I had, I thought, pretty much decided what game I was going to do after I release my expansion pack for Gratuitous Tank Battles. it’s the third idea I had for a new game. And then, there I was watching a TV show which is (in some ways) relevant to one of my other ideas, and I was musing over doing that one instead, and then lo! believe it or not, a TV ad appears which reminded me of the other idea.
Nightmare.
One idea is a sequel. One is very marketable to geeks and gamers. One is a bit obscure and a bit indulgent, and very hard to explain or market to gamers.
None of them have any competition whatsoever.
It does amaze me the way so many people make really formulaic clone games. There are a whole lot of ideas that haven’t been used yet, and life is much easier from a marketing POV when there are not obvious competing games.
(Yes i refer to GTB as tower defense, but play it for 10 minutes and you will see how radically different it plays from other TD games. I probably make a mistake using the TD term to market the game…)