Right… Gratuitous Tank Battles just got patched in it’s beta again. People who have pre-ordered and have a copy will get auto-updated the next time they run the game for the first time in the day (if that makes sense?)
Here are the changes:
1) Fixed bug where sometimes shadowmaps were not being generated at all for custom maps and downloaded maps.
2) Fixed bug where challenges on unedited maps failed to cunningly re-use existing shadowmaps.
3) Changed costs of augmentations to be either 5 or 15 for type II improved ones, infantry now only pay 1/5th of these costs.
4) Fixed bug where editing the appearance of an existing unit and saving it was not reflected correctly in the unit picker.
5) Air raid siren no longer loops
6) Fixed size issue for the unlock window under certain circumstances.
7) Fixed bug where music did not resume on alt+tab during a battles post mortem.
8) You can now no longer accidentally scroll the map with WSAD or pick any new units once a battle has ended.
9) Nightvision and route-display buttons now correctly toggle if you use hotkeys for those features.
10) Text boxes now correctly supports ,+£$%^=[].
11) Fixed some bugs relating to unit designs saving and also loading in of unit text descriptions.
12) Exiting the map editor now takes you to the battle browser screen, not the main menu.
13) Fixed typo on defend button tooltip.
14) Fixed bug where support units could still give bonuses after deconstruction.
15) Fixed some typos in the manual and tutorial and elsewhere.
16) Fixed bug where overwriting an existing design left a temporary copy of the old one usable until the app quits.
17) Removed empty tooltips on badge editor.
18) Blueprints icons for support modules now show the greyed-out icon as a hint.
19) You now can no longer use duplciate augmentations, or two of the same type on a single unit.
20) Renamed the user profile button to profile/online so it's clearer where social stuff is.
21) Module comparison window now greys out and shows locked icons for modules you are yet to unlock.
22) Minimap and buttons no longer work, or buttons change mouse if the minimap is hidden by the player.
23) Fixed bug with mismatched icons & tooltips after deleting current unit design then changing hull.
24) Added new 'division manager' feature to control what units show up in the deployment bar during a battle.
25) deployment bar now consistently sorts designs by their type.
I had thought there might be just one more patch after this before release, but some testing yesterday discovered a bunch of minor things I need to fix which were not already on the list, so it may be another 2 patches at this rate. Thats without adding any more shiny :D