A few weeks ago I selected a new padawan to do some map design for Gratuitous Space Battles. His name was Carsten Lensch and you are all about to see his work. Today marks release day for version 1.56 of GSB, which has some major campaign updates. Here is what’s new:
Firstly (and most obviously) there are new maps. Instead of the one, static map in the original release of Galactic Conquest, there are now 4, all hand-designed, so they have interesting setups and chokepoints. They play quiet differently. If you have played the basic map a few times and think you have your big strategy all worked out, you will enjoy playing with the new ones.
Secondly, the campaign has been tweaked and adjusted heavily on the play-balance side to make it tons easier. If the game was unplayably hard for you before (even on the lowest of the 3 difficulty settings) you should definitely give the new version a try. Of course, you can still switch to high difficulty if you now find it a tad easy :D
Thirdly, a whole bunch of crash bugs and minor bugs have been tracked down and fixed. Anyone who found that the game would occasionally freeze at the end of a turn should find that squashed, there are some performance boosts and some rare crashes to desktop are fixed. Plus, all you people who had a problem clicking the buttons at the very top of the deployment screen should find that fixed too, plus the flickering of the titlebar now and then. HURRAH.
This update is all free, but for technical geeky reasons it can’t be entirely done as a new auto-patch. The game will get auto-patched to version 1.56, but to get the new campaign maps you need to either re-download the campaign installer, or run this patch:
Galactic Conquest Patch
Make sure you install it, like everything to the same folder as GSB, ignore any messages saying the folder exists, it should do :D. My next game will handle all this sort of stuff much better, it’s my #1 tech support issue (people installing the game in the wrong place).
Have fun!