Theres a new interview over at my little side-project site ShowMeTheGames today:
http://www.showmethegames.com/starwraith_interview.php
it’s an interview with the guy who makes a very nice looking space sim that reminded me of freespace and Elite. Like me, he is a workaholic one man indie maniac. Check it out.
Today has been non-GSB work, for the most part. It seems like patches 1.51 and 1.52 didn’t end the world, which is nice. Recently there was a cool review of GSB over at eurogamer, feel free to comment on it if you have an account:
http://www.eurogamer.net/articles/2010-12-09-gratuitous-space-battles-review
Today was spent partly buying food from the market (one of the best things about working from home is you can go shopping when everyone else is at work), and partly doing the SMTG interview, plus also some basic work on mystery game IV. That involved taking some existing code from GSB and pulling it apart for the bits I wanted. It also allowed me to do a serious re-write of some of it, which it badly needed.
It’s amazing how a supposedly simple class in C++ can grow and grow and grow until you swear to yourself to make it more modular next time around…