I was looking at the conversion rate for the GSB demo (The percentage of demo downloaders who buy) and thinking I could find a way to improve it. One of the pieces of common feedback about the game was that people had no idea whether they had made good choices or bad in terms of ships and weapons.
Obviously there are all the ship and module stats and the post-battle stats, but I was thinking that it’s a bit much on the first playthrough, and that maybe something more simple was needed to give instant feedback. So I’ve coded a popup dialog on the stats screen that basically gives you four stats, based on the amount of hull damage that ships and modules do:
Thoughts? I know there are some people here who tried the demo but didn’t buy. Would this have helped ease you into things a bit?
This was a weekend diversion, I’m back on campaign bugs now…