Rendering GSB (geeky details) August 28, 2009 cliffski Here’s something I thought was cool it’s a step-by-step breakdown of a single frame of GSB being rendered (minus the shaders, I had to disable them to be able to do this). Enjoy!
This kind of stuff makes it so fun to follow the development of this game. It’s something interesting every day — keep it up!
It’s a mircale how theses thousands of steps are drawn in a single frame and in less than 1/60 of a second … computers are pure magic.