Amongst other stuff, I’ve been listening to feedback on the damage thing and changed some stuff. Plus adding some new artist-drawn ships to the game. Here is the results:
Changes I made:
Redid the damage textures for some of the ships
There are now 4 different variation of smoke sprite
The smoke sprites now spin slowly
The smoke sprites use a newer texture, sampled from real explosions so they aren’t as black
I changed lots of emmiter variables too so it seems to billow a bit more.
It looks better without shitty youtube compression :D