Policy Effect change proposals, and your thoughts

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mechasaprophyte
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Re: Policy Effect change proposals, and your thoughts

Postby mechasaprophyte » Mon Apr 06, 2009 1:02 am

It's sort of weird, now that you mention it: the default "no effect" state is when drugs are outlawed, and reducing the restrictions, among things, diminishes organized crime. Which has largely the same consequences as what you're proposing, but it seems like a counterintuitive way for the system to describe what's going on. I guess it partly comes down to what one takes the base rate of organized crime to be.
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Re: Policy Effect change proposals, and your thoughts

Postby rboni » Sun Apr 12, 2009 11:59 am

I was just thinking, organised crime could affect much more than just crime and violent crime. In places like southern Italy, organised crime affects people’s fear of crime, voter participation, community participation, GDP and corruption. It literally paralyses a society making it dysfunctional, with trust being non-existent outside the immediate family unit.

This monumental study I’ve mentioned previously into devolved administrations in Italy compared the northern regions that prospered from devolution, and the southern regions that didn’t. This was due to historical reasons dating back to the Middle Ages that had led to the creation of the mafia.
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Re: Policy Effect change proposals, and your thoughts

Postby rboni » Sun Apr 12, 2009 12:39 pm

There should also be a link between organised crime and the black market.
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Re: Policy Effect change proposals, and your thoughts

Postby rboni » Sun Apr 12, 2009 1:46 pm

Under age drinking, under age smoking (below 18 years old) and racial tension should increase anti-social behaviour.

Binge drinking, street gangs and anti-social behaviour should all affect each other.

http://www.aifs.gov.au/atp/pubs/cpv/report3.html
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Re: Policy Effect change proposals, and your thoughts

Postby rboni » Sun Apr 12, 2009 3:03 pm

Poverty, unemployment and outlawed narcotics should increase armed robbery.


http://www.aic.gov.au/publications/armedrobbery/ch02.pdf
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Re: Policy Effect change proposals, and your thoughts

Postby rboni » Sun Apr 12, 2009 11:41 pm

You should look at adding a homicide situation into the game. This negative situation usually increases peoples fear of crime

http://www.aic.gov.au/conferences/violence/polk.pdf
Last edited by rboni on Mon Apr 13, 2009 5:37 am, edited 1 time in total.
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Re: Policy Effect change proposals, and your thoughts

Postby rboni » Mon Apr 13, 2009 4:35 am

Racial tension should also increase street gangs and inner city riots.

http://www.federationpress.com.au/bookstore/book.asp?isbn=9781843923961
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Re: Policy Effect change proposals, and your thoughts

Postby cliffski » Mon Apr 13, 2009 7:24 am

These are all good points. I'll try and find some time to do a re-balancing patch.
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Re: Policy Effect change proposals, and your thoughts

Postby rboni » Tue Apr 14, 2009 12:48 pm

Have you ever considered giving the game a fear of crime statistic?

http://www.aic.gov.au/publications/tandi/ti44.pdf
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Re: Policy Effect change proposals, and your thoughts

Postby rboni » Sun May 24, 2009 5:36 am

Have you considered adding an urban density policy to the game? Low, Medium, High.
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Re: Policy Effect change proposals, and your thoughts

Postby jmoney14 » Sun May 24, 2009 9:53 pm

I think crime could be really expanded. For example


You should be able to decide were to put your police forces.
If there are large numbers of inner city riots and street gangs in cities then if you build gated communites you can put in large numbers of police in those communites to make the rich or middle class fell safe but the poor would still hate you and people's fear of crime will go down and so business in middle class communites will rise and the ecomony won't be as badly effected by crime.

Or if you have a situation like Massive Inner City riots then you should be able to send in Troops to calm the area down. Then you would have to start a Inner City redelevopment policy if you want them cleaned up. As far as the army goes you would only be able to send in as many as you have set for in your Military budget. So if you only have 500 troops for ceremonies you won't be able to do anything but if you have a Overwhemling force you could use the military to stop all crime. Of course this option is expessive and once you take the troops away and back to the reserves the crime can come back if you didn't put in a large enough police force or have proper prisons.

And Riots and such should have different levels of severatey. So if it's just one city in your country it would only take a small increase in police funding for that area. But if it's a Nationwide riot bazana then you need to raise National Police funding up or send in the military which can deal with the problem faster. But if you send in the military the consequences are

Good:Conseravite, Middle Class, Patriot, Parents
Bad: Poor, Minorities, City dwellers

And the level of force you tell your army to use also determans how large these effects are. So if you tell your army to kill every rioter the Bad ones will hate you and the Good ones will find your severaity frighting. But you just say arrest the rioters and the operation goes well the Good will like you more and the Bad will appecrite your efforts.

With drugs you should be able to decide how much government regulation and taxation there is also.

And like in real life if I add a lot of cops but the prison system is crappy then you won't get good results. The same should be for the game. If you have lots of cops, cctv cameras, armed police but a broken prison system and minumin dead penalty then crime should still be a problem in some forms.

Also I know the name of the game is Democracy but every democracry in the world isn't far per say look at China. So I think that there should be more options when it comes to "crime" on the political front. So you could have a task force that elimates different points of view.

P.S Hey Cliffski how long until the next Democracry and what do you have in mind for it?
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Re: Policy Effect change proposals, and your thoughts

Postby Blue387 » Tue Aug 11, 2009 8:52 pm

I have a question: what is the Battenburg Group? It is listed on the intelligence assessment.
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Re: Policy Effect change proposals, and your thoughts

Postby rboni » Thu Aug 20, 2009 2:09 pm

Another policy to consider is workfare, it would work nicely with any long-term unemployment situation.

Unemployment benefits could upset conservatives, while workfare could make them happier and also reduce the unemployment rate.
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Re: Policy Effect change proposals, and your thoughts

Postby Blue387 » Sun Aug 30, 2009 9:32 pm

I was reading this article about the dispute over condoms in Uganda and was wondering: could we insert sexual education into the game? I can easily see conservative and religious groups opposed to such a plan and perhaps liberal groups supporting it.

Article:
http://www.time.com/time/world/article/0,8599,1919311,00.html
"You can't be a real country unless you have a beer and an airline. It helps if you have some kind of a football team, or some nuclear weapons, but at the very least you need a beer." - Frank Zappa
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Re: Policy Effect change proposals, and your thoughts

Postby rboni » Mon Aug 31, 2009 10:01 am

Lifespan and literacy should affect liberals positively while lacks border controls should affect literacy negatively.

Labour laws should also affect liberals in a similar but less extreme way, to how it affects socialists.

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