Increasing Population

Discuss how to make your own events, policies and dilemmas, even whole new missions for the games
TomPhil
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Increasing Population

Postby TomPhil » Tue Jan 23, 2007 12:50 pm

Hi,

I'm making a new policy which is "asylum policy", so that you can either have a very restrictive "send them all home" type policy up to a very liberal "let them all in" policy.

Obviously a very liberal asylum policy will mean that the population will increase. Is there any way of doing this?

Thanks.
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cliffski
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Postby cliffski » Tue Jan 23, 2007 5:27 pm

Not really, not that I can think of. sorry!

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