contracts

Ideas for gameplay improvements and changes. NOT bug reports!
Viscos
Type III Robot
Type III Robot
Posts: 78
Joined: Mon Feb 13, 2017 7:44 pm

contracts

Postby Viscos » Thu Sep 28, 2017 3:42 pm

Hello.

i would luke to strike a blow for the contract market (taxi. police cars etc) a way to make a certain car according a pre designed spec and price.

"UK gov wants to buy 126 white sedans with power stearing called "Project X" latest day X"

this would open up a special market slot to sell to
mattz0r
Type II Robot
Type II Robot
Posts: 54
Joined: Sun Oct 01, 2017 8:55 pm

Re: contracts

Postby mattz0r » Mon Oct 02, 2017 8:19 pm

This would get my vote.

There could be a fine or penalty if the demand is not met.

such as a financial loss, or brand reputation reduction, equally, with meeting the demand, it could improve your brand awareness with a financial gain.
Viscos
Type III Robot
Type III Robot
Posts: 78
Joined: Mon Feb 13, 2017 7:44 pm

Re: contracts

Postby Viscos » Tue Oct 03, 2017 11:36 am

Agreed. there were a simular version in "Car tycoon" but it was never fully implemented.

Specified car, model, and colors, then you would "bid" on that to get the contract.
kfc911
Senior Line Worker
Senior Line Worker
Posts: 8
Joined: Mon Sep 18, 2017 6:04 pm

Re: contracts

Postby kfc911 » Thu Oct 26, 2017 9:40 am

I really love this idea. Also the idea of the contract with the taxi or police or something. Maybe there could be some "hidden" features on a car, like beacon lights for the "police / firedepartment etc.". Also giving the fire department red cars etc.

Vote up!

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