The research ideas thread

Ideas for gameplay improvements and changes. NOT bug reports!
Akro
Senior Line Worker
Senior Line Worker
Posts: 8
Joined: Tue Jun 13, 2017 8:30 pm

Re: The research ideas thread

Postby Akro » Tue Jun 20, 2017 6:54 pm

Pesi
Junior Line Worker
Junior Line Worker
Posts: 3
Joined: Wed Aug 02, 2017 4:26 pm

Re: The research ideas thread

Postby Pesi » Wed Aug 02, 2017 4:46 pm

Regarding the problems with research that Cliff has written about, I propose the following:

For each research discovered, the player must build something like a "filing cabinet" that only fits in the green area in order to get to research more.
The idea is that as the research builds up, the filing cabinets occupy an ever growing portion of the green area, making subsequent research take longer due to the ever-shrinking number of research departments.

This could in turn mean that different techs take up a different amount of cabinets for a second way of assigning their "difficulty"
----
Now for a non-serious suggestion.

Stretch-limos!
Due to how long they are they take up 2 squares on the conveyor belt so the line must not have any turns in it.
User avatar
cliffski
Positech Staff
Positech Staff
Posts: 7816
Joined: Sat Feb 11, 2006 10:27 am
Location: UK
Contact:

Re: The research ideas thread

Postby cliffski » Thu Aug 03, 2017 9:58 pm

yikes.
Laton101
Senior Line Worker
Senior Line Worker
Posts: 8
Joined: Sun Jul 23, 2017 1:23 pm

Re: The research ideas thread

Postby Laton101 » Fri Aug 04, 2017 5:01 pm

Quick Drying Paint (use in the Paint booths, makes them quicker)
InfraRed Dryers (add on to those blowers)
Robotic Paint Applicators (robots for use in the Paint booths)

Robot arms that I'm on about are in the video, follow the link :)

https://www.youtube.com/watch?v=94Dmz_wTyDw
VenturaGuy101
Junior Line Supervisor
Junior Line Supervisor
Posts: 11
Joined: Sun Aug 13, 2017 1:43 am
Location: Santa Clarita. CA

Re: The research ideas thread

Postby VenturaGuy101 » Sun Aug 13, 2017 6:46 am

I agree with other posters that stated that the research should be tied to technology. There should be no way that one of the first things researched is sat nav or Reversing camera. I am not sure if era would work but advancement in technology. For example you need a simple computer before airbags or car alarm and an advanced computer before keyless entry, sat nav, and touch screens. Also you need a center screen before you can get a reversing camera.

No only should they be tied to research but it should also be tied to have the correct components in the car. A reversing camera is worth nothing if you don't have a screen to view it on.
VenturaGuy101
Junior Line Supervisor
Junior Line Supervisor
Posts: 11
Joined: Sun Aug 13, 2017 1:43 am
Location: Santa Clarita. CA

Re: The research ideas thread

Postby VenturaGuy101 » Mon Aug 14, 2017 2:10 pm

Some additional research ideas

Add a new assembly slot between Fit Body Shell and Fit Hood, called Install Wire Harness. This is where the main wiring for the car is installed before the rest of the car is assembled. New research ideas: Enhanced Wiring allows for some early tech like electric windows, central locks. Advanced wiring allows for for advanced tech like reversing camera, keyless entry, touch screen, etc. This may help gate some of the more advanced technology form the start.

Add a new assembly slot before Fit Power Train or split it into Fit Transmission and Fit Engine. Add manual transmission at the start and upgrade to basic 6 speed transmission, 6 speed advanced transmission, 8 speed transmission, Continuous Variable Transmission.

There are heated seats and leather interior and Nappa leather Seats. Should there be heated leather seats and heated Nappa leather Seats? By leather interior does that neat the seats or the rest of the interior?

Expand the Windscreen (Called windshield in US) wipers. It should start with basic wipers, variable speed wipers, intermittent wipers, automatic wipers

The Heater should be Heater and Air Ducts as that is what is installed in the car. A separate item (Electric Heater) should be researched and a part used for heated seats, Heated Wind Mirrors, add heated steering wheel, rear window defroster.

Lane Departure Warning is a radar sensor that is installed on the windscreen (windshield) that scans the road ahead and dives a warning if you leave the lane. A Blind Spot Warning is both a sensor and indicator that is installed in the wing mirrors.

Split Fit Lights into Fit Front/Head Lights and Fit Tail Lights. Add upgrades to Fit Tail Lights to add turn signals, center break light.

Driver airbag should be added to Fit Steering Wheel. Side Airbags can be added to Fit Doors.

Also it would be nice to add a little description rearrange the tool tip for research items. Example for Keyless Entry:

Keyless Entry allow the driver to open the doors by putting their hand on the door handle if they have a chip key.
----------Unlocks At Slot ----------------------
Fit Doors Panel
------- Requires the Following ---------------
Process: Doors Specialization
Technology: Advanced Wire Harness

Finally what is the difference between Auto Steer headlights and Directional Headlights?
Can add high beam lights as an early tech upgrade to Fit Lights or Fit Front/Head Lights.
VenturaGuy101
Junior Line Supervisor
Junior Line Supervisor
Posts: 11
Joined: Sun Aug 13, 2017 1:43 am
Location: Santa Clarita. CA

Re: The research ideas thread

Postby VenturaGuy101 » Tue Aug 15, 2017 5:24 am

Just a few things that seem out of place in the research tree and upgrade slots:

Heater should actually be two items under environmental controls. One is Heater and Duct System which is needed for the car heater. The air con should the follow and then be an option for either the pollen filter or climate control. Air Conditioners uses the same duct system as the heater. My truck has a in cabin filter but not climate control. There should be an Electric Heater research object that unlocks that resources that is then used in the heated seats, heated wing mirrors, and heated steering wheel. You could also add rear window defroster.
........................| ---> Pollen Filter
Heater -> Air Con --|
........................| ---> Climate Control

.....................| -----> Heated Seats
.....................|
Electric Heater --| ---> Heated Wing Mirrors
.....................|
.....................| ----> Heated Steering Wheel
.....................|
.....................| ----> Rear Window Defroster

Driver Airbag should be assembled in steering wheel. Maybe add Side Airbags after passenger airbag and installed in the doors.

Cruise Control should not be in Fit Breaks. Cruise control controls the power of the motor to maintain a constant speed. Original cruise controls did nothing to the breaks. The adaptive cruise control added a feature to slow a vehicle when too close to a car in front along with Traffic Aware Sensor. Technically you need both the Adaptive Cruise Control added to the breaks and the Radar sensor for this feature to work correctly. The game makes them seem like separated items but really they are the same.

Lane Departure Warning is actually a radar sensor (may be the same one used for adaptive Cruise Control) mounted on the windshield/windscreen that scans the road ahead. This feature is not mounted in the door. It should be moved to electronics.

There is a Blind Spot Warning which is actually a sensor and light added to the Wing Mirrors.

There should be a Center Command Screen that is researched first. Then there should be the options for Sat Nav, Reversing Camera, and Touchscreen. There was a simple center console screen that showed the image for the reversing camera and early sat nav. It makes absolutely no sense to have a reversing camera if you can't see it.

................................. |---> Reversing Camera
................................. |
Center Command Screen ---| ---> Sat Nav
................................. |
................................. | ----> Touchscreen

I know that Cliffski is going to change the economic model for where the car models fit. To be honest it should not be tied to costs. For example a luxury compact is usually around the same price as an expensive sedan which is usually around the same price as a Mid SUV Crossiver which is usually around the same price as a enhanced basic 4x4 full size SUV. Which shows that each vehicle type has its own price range. $40K compact is unheard of while $40K 4x4 Full Size SUV is Mid. The way the system is currently set up makes a luxury compact impossible. I have to fix almost twice the features in the compact as in the SUV just to get to the mid range. What should determine the class (Basic, Mid, Expensive, and Luxury) should be the number of features. I remember back in the 70's where a car that air condition, 8-Track Radio, Leather Seats and a Sun Room was considered Mid to Expensive. Today these items are considered basic. I added this comment here because the current model does not allow for this and no matter how big the research tree becomes luxury would be unreachable because as you unlock enough technology it becomes cheaper and devalues making Luxury unreachable. This leads to the research race to research all features in the tech tree as fast as possible while they are very rare in order to just hopefully get expensive or luxury.

Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest