Patents are a real bummer. I appreciate the added difficulty and strategy they bring to the table, but a couple things about them make them "unfun" to play with.
- Whenever one of your current drugs becomes patented by an AI, your conveyor belt is clogged with useless medicine that cannot be sold. If you want to re-use that space, instead of being able to clear the belts of all drugs and ingredients, you have to delete all belts (at a cost of 50$ each) and make sure your machines are empty before restructuring the production line. Can't there be a way to clear a belt of drugs so you can save money and not delete belts?
- It is very difficult to determine what is and what is not patented at the moment. For example, I went through all the trouble of making a "tier 3" drug, and by the time I was finished - when the pill finally went to be sold, I was alerted there was a patent on it. Ten minutes of wasted time, 50$K or more in wasted money. Had to restart from a save.
I understand that you can view current patents by going to each individual company's page and browsing every single patent to figure this out beforehand. It's more of a "quality of life" thing. It would be really nice to have a readily available list of current patents before you engage in producing something so you can make decisions easier and faster. It's just a pain in the butt to try and figure out currently.
Those are the big things that stand out to me. Also, they seem incredibly expensive to buy as a player - I wonder if the AI gets its money's worth out of it.