Re: Adding GSB1 races into GSB2 gameplay?
Posted: Sat Sep 26, 2015 3:27 pm
AcePalarum wrote:N3MES1S wrote:Erm... sketchup. Within less than 1 hour you have a really good looking ship.
There is no excuse since time ago to "design" ships in 3d, thanks to sketchup. People modded using GSB1 vanilla parts because they were just too lazy or because they just wanted to do that, but not because they didnt have tools to model in 3d. Sketchup was born a lot of years ago...
In fairness, having the tools and being able to use said tools are NOT the same thing. On the occasions I have used Sketchup, "within less than 1 hour" what I have is a 3D representation of a cross-eyed three-year-old's crayon scribblings and a deep desire to punch the Sketchup developers repeatedly in the kidneys.
All I'm saying is that the existence of one 3D modeling tool like Sketchup does not make an easy 3D modeling environment for everyone. :)
I learned sketchup in 1 day. In two days, within 1 hour i was able to make really good looking ships, and i am not talking about 4 squares and 3 circles lol. Of course, im talking about the model process, not texturing. Thats a different thing.
Well, because sketchup is based on user-made plugins mostly. There are out there hundreds (if not thousands) of plugins you can add to sketchup that makes it an amazing 3d modelling tool (i guess you didnt know about this? lol). And things like organic models, tubes and pipes and other things are amazingly easy to make using plugins. Not that you need that to model ships, most of the times you will not need non complex surfaces. Reason why sketchup is ideal. Nowadays, im surprised a tool like sketchup is still free, and honestly, including all the user made plugins there is actually nothing sketchup can achieve.
Easy?? dude, i NEVER EVER tried any 3d modelling tool in a serious way in years until i discovered sketchup. I am a complete mess and still i managed to learn it in just 1 day. Dude, its amazingly easy. Of course there are different grades of lazyness... lol. For me, having such an easy and great 3d modelling tool where i can model almost anything i want, and i dont need to learn complicated and expensive 3d tools like 3dstudio. It is a jewel in my opinion.
I tried 3dstudio once, i think i gave up after 30 minutes. I tried blender, i gave up after more or less the same. I tried maya, i did last for a bit longer there, about 45 minutes. I could go on.. as you see, i am not a patience and learner person. Sketchup is completely different.
When modding for GSB1, i never needed to build vanilla monsters because of my lacking 3d modelling skills. If i wanted a ship, i just made it. Because i had sketchup. lol. In normal circunstances you would think "but if i need to waste days to model a ship.. dont think so", but talking about sketchup that the whole process of modelling and texturing and rendering takes (once you learn enough) a few hours.. thats priceless.