Improvement for missiles (either general or special)

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Improvement for missiles (either general or special)

Postby neverless » Mon Aug 17, 2015 1:53 pm

I always wondered, also already in GSB, why missiles do not reacquire a new target (maybe nearest enemy of at least same weight) when their original target has been destroyed. I would consider this as one very big advantage of missiles (or any self propelled projectile, that is).

So I would either change that for any missile, or at least for most of them, leaving a few budget low-grade missiles out of it.
Don't know if I am still waiting for a Linux update newer than V1.35, or have given up... :-(

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