Campaign Mode (in development)

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WayOfEnoch
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Re: Campaign Mode (in development)

Postby WayOfEnoch » Wed Jun 10, 2015 8:44 pm

dafrandle wrote:am I the only one who likes the galactic conquest idea? (as it was in gsb1)


No.

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cliffski
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Re: Campaign Mode (in development)

Postby cliffski » Thu Jun 11, 2015 10:56 am

If I could just press a button and make GC work with GSB2 I would!
However, I'd like to slowly build up a campaign worthy of the name in stages.
A completely linear series of battles is stage 1. I'm pretty sure other improvements will happen once that is added, if it proves popular.

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dafrandle
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Re: Campaign Mode (in development)

Postby dafrandle » Thu Jun 11, 2015 4:44 pm

in that case i have suggestion for long ways down the road, i know i've mentioned this before, when (and if) we get to the galactic conquest i hope that we can have territories controlled by other factions rather than random fleets, and mods for the ai
having a job has allowed me to understand why Archduke Astro has no time to work on his mods

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cliffski
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Re: Campaign Mode (in development)

Postby cliffski » Sun Jun 21, 2015 3:40 pm

Ok, here is an updated screenshot. Still developing this...
campaign_mode.jpg
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dafrandle
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Re: Campaign Mode (in development)

Postby dafrandle » Mon Jun 22, 2015 2:21 am

agalxy?
having a job has allowed me to understand why Archduke Astro has no time to work on his mods

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cliffski
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Re: Campaign Mode (in development)

Postby cliffski » Mon Jun 22, 2015 10:27 am

all very placeholder :D

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Re: Campaign Mode (in development)

Postby cliffski » Wed Jun 24, 2015 1:40 pm

Some ships from the zyrtari fleet that will feature in a few of the missions...
campaignfleet.jpg
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Sable Phoenix
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Re: Campaign Mode (in development)

Postby Sable Phoenix » Wed Jun 24, 2015 5:09 pm

Very nice ship designs.


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