Why not develop for Linux too?

Discuss our other games, or the independent gaming scene in general. no spam plz :D
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Garak
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Why not develop for Linux too?

Postby Garak » Mon Aug 18, 2008 5:17 pm

I am curious why developers do not develop mainstream games for Linux as well as Windows. Reading a discussion on DIgg about it. Many gamers would love to drop Windows (especially since Vista came out) but have to keep coming back to play their favorite games.

Is it merely a resource issue (time, money, etc..) or is it a piracy issue?
solistus
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Re: Why not develop for Linux too?

Postby solistus » Mon Aug 18, 2008 10:38 pm

I imagine it's a resource issue. Adding a third platform to support to satisfy a tiny number of potential customers is not resource efficient. It may also be that whatever language Positech's game engine is written in does not make for painless transitions to Linux. Maybe Positech just doesn't want to deal with the 'fun' of Linux game compatibility with the often spotty/sketchy/hackish hardware drivers.
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cliffski
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Re: Why not develop for Linux too?

Postby cliffski » Tue Aug 19, 2008 8:00 am

Hi. I use my own engine and it was written to use directx on windows. I quite enjoy graphics coding which is why I didn't use a 3rd party engine, but shifting to openGL would be hell, and the size of the market doesn't (yet) make it worth doing. Apparently Democracy 2 now runs fine on WINE if that helps.
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Re: Why not develop for Linux too?

Postby cliffski » Tue Aug 19, 2008 8:00 am

BTW cool avatar, garak is my fave DS9 character, alongside Weyoun and Quark.
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Garak
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Re: Why not develop for Linux too?

Postby Garak » Wed Aug 20, 2008 12:57 pm

Fellow Trek fan, cool.
Lingua
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Re: Why not develop for Linux too?

Postby Lingua » Sat Aug 01, 2009 11:43 pm

I think you need to have a partition for linux. You can create new partitions if you happen to have unused space (space that is not used by any of the partitions on the hard drive), or you can split current partition into 2. If you have, for example, a partition a size of 90gb empty hard drive space, you can split it into 60 and 30 gigabytes, so you would operate the windows on the 60 gb partition and the linux on 30. I'm not an expert so correct me if I'm wrong
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sambrookjm
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Re: Why not develop for Linux too?

Postby sambrookjm » Fri Jan 14, 2011 1:08 am

[quote="galactus2099"]I haven't seen a computer that uses Linux in quite some time. What percentage of computers use Linux as their OS? I think the reason why they don't develop any games for Linux if because there isn't enough computers out there to have good sales on that platform. I'm sure that is disappointing news for all Linux users around the world.

Dual booter here. Fedora and Windows Vista on my laptop. Each has their uses...but the vast majority of the games that I've got are on the Windows side. I'd wager that's why most people who are dual booters haven't completely made the switch to some flavor of Linux.
I think I've had this deja vu before.
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cliffski
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Re: Why not develop for Linux too?

Postby cliffski » Fri Jan 14, 2011 9:40 am

That galactus guy was some pathetic human spammer, typing any old crap to get his post count high enough to let him slip through moderation before he tried to pimp crappy registry cleaning software, which is no doubt virus-strewn.
God I hate spammers.

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