Map Editor Technical Issues

For feedback during the beta-pre-order period for the tower-defense/RTS/management/sim hybrid ww1/2/future game.
Joecairo
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Map Editor Technical Issues

Postby Joecairo » Thu Apr 26, 2012 12:20 pm

Just finished my first custom map. It's an excellent part of the game, but I'm pretty sure there's a bug or two lurking in there somewhere.

The map I started with was Vimy, if that's any help. I didn't find any problems at all with the editor, but when it came to changing the map's metadata at the save screen there were a few issues.
1. Vimy starting supplies for the defender are 2000. I changed this to 3000 and saved it. Started a battle from the defensive side. Supplies - 3000. Put down my first turret, though, and the supplies dropped right down to 2000. (The turret value was 470). This happened again when I retried it.
2. I also tried changing the VP needed. The text editor seems to have a bug - when you delete the initial figure the value resets itself to '1', which is undeletable. Again, I retried this and the same thing happened.
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cliffski
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Re: Map Editor Technical Issues

Postby cliffski » Thu Apr 26, 2012 5:09 pm

hmmm...i shall investigate immediately...

edit: yes will be fixed in 1.007, this is a bug affecting some of the main game scenarios too, such as el alamein, where you can have starting supplies above the supply cap...
Joecairo
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Re: Map Editor Technical Issues

Postby Joecairo » Sat Apr 28, 2012 11:05 am

Thanks for the quick fix!

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