I'm working on smoke trails / emitters

For feedback during the beta-pre-order period for the tower-defense/RTS/management/sim hybrid ww1/2/future game.
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cliffski
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I'm working on smoke trails / emitters

Postby cliffski » Thu Apr 05, 2012 6:31 pm

I know it's not 100% obvious how damaged a unit is right now. Plus the smoke and flame emitters aren't as cool as they should be, so I'm working on all that, including making my particle editor work better.
At the very least expect a better damage/efefcts relationship, hopefully better flames eventually...
editor.jpg
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Teal_Blue
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Re: I'm working on smoke trails / emitters

Postby Teal_Blue » Thu Apr 05, 2012 11:18 pm

Looks cool, best of luck, I thought it looked OK as is, but if you are working on it, then it will look even better.
:)

-Teal
cederic
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Re: I'm working on smoke trails / emitters

Postby cederic » Thu Apr 05, 2012 11:50 pm

You do realise you could just release an Explosions Editor as a standalone game that all by itself would earn a cult following?

:)

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