Crashes with 'std::length_error'

Junior Line Worker
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Joined: Sat Dec 17, 2011 7:14 pm

Crashes with 'std::length_error'

Postby freegamer » Sat Dec 17, 2011 7:27 pm


I just bought the game from the HIB but have problems with starting it on my notebook.
It instantly crashes at the loading-screen with following errors in the terminal:

Code: Select all

david@david-laptop:~/Öffentlich/GSB$ ./GSB.bin.x86_64
terminate called after throwing an instance of 'std::length_error'
  what():  basic_string::resize

This error occurs both in fullscreen- and windowed-mode.

Distribution: Ubuntu 11.10 64bit (3.0.0-14-generic #23-Ubuntu SMP)
Desktop environment: Unity
Screen-resolution: 1366x768
Graphics-card: AMD Radeon HD 6300 series (integrated)
Driver-Version: Catalyst 11.8
OpenGL-Version: 4.1.11005

Is there anything else you need to know (i did not find log files in the .positech folder)?

Thank for your help.

ps: hope you can understand me, English isn't my first language.
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Supreme Robot
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Joined: Thu Dec 15, 2011 2:27 pm

Re: Crashes with 'std::length_error'

Postby urkle » Sun Dec 18, 2011 5:52 pm


Move it to a folder with just standard ASCII. I need to make a small tweak to allow it to work in UTF-8 folders..
Developing away on one of
Mac Pro Dual 2Ghz, 14GB RAM, Snow Leopard, nVidia 8800 512MB.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
Junior Line Worker
Junior Line Worker
Posts: 2
Joined: Sat Dec 17, 2011 7:14 pm

Re: Crashes with 'std::length_error'

Postby freegamer » Mon Dec 19, 2011 1:16 pm

Thanks for your quick answer, even though it was weekend. :)

Moving the game solved my problem. Hope you guys can work out the issue with UTF-8 folders.

Keep up the good work, and thanks for porting the game to linux so we can enjoy it too. :)

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