Engineless-ships shouldn't be able to attack in campaigns

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Porcelain Kumquat
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Engineless-ships shouldn't be able to attack in campaigns

Postby Porcelain Kumquat » Sun Sep 08, 2013 1:36 am

It is quite frustrating to be attacked by a bunch of engineless (and obviously weapon-heavy) ships in campaign mode. These result in a very long battle, and don't seem particularly "realistic" (or fair).
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dafrandle
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Re: Engineless-ships shouldn't be able to attack in campaign

Postby dafrandle » Sat Sep 14, 2013 3:47 pm

add it to the master wishlist
having a job has allowed me to understand why Archduke Astro has no time to work on his mods
Galahir950
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Re: Engineless-ships shouldn't be able to attack in campaign

Postby Galahir950 » Fri Jan 03, 2014 9:46 am

I understand this, but on the flip-side they can be considered a replacement for stations which do not exist in GSB at this time.
SpacemanSpiff552
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Re: Engineless-ships shouldn't be able to attack in campaign

Postby SpacemanSpiff552 » Mon Feb 03, 2014 4:05 pm

Galahir950 wrote:I understand this, but on the flip-side they can be considered a replacement for stations which do not exist in GSB at this time.


That justification would be acceptable if the engineless ships were attacked, however it doesn't make sense for a "station" to invade another system. I'm with OP on this one
Galahir950
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Re: Engineless-ships shouldn't be able to attack in campaign

Postby Galahir950 » Mon Feb 03, 2014 4:08 pm

I do agree with that point. Even when I do make "stations", I include at least 1 engine to validate its movement between systems.
allo
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Re: Engineless-ships shouldn't be able to attack in campaign

Postby allo » Mon Feb 17, 2014 3:20 pm

SpacemanSpiff552 wrote:
Galahir950 wrote:I understand this, but on the flip-side they can be considered a replacement for stations which do not exist in GSB at this time.


That justification would be acceptable if the engineless ships were attacked, however it doesn't make sense for a "station" to invade another system. I'm with OP on this one


I agree also.
Engineless ships should not be able to attack.
But they should absolutely be possible as defenders (space stations)
Variant Phalanx
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Re: Engineless-ships shouldn't be able to attack in campaign

Postby Variant Phalanx » Wed Apr 23, 2014 8:23 pm

I disagree, I find that having a station should be able to move between systems at least. Considering that (As far as I know) we can't build new facilities, it's only valid to allow engine-less ships to move between systems as stations.

I'm playing with the station's mod installed and I found that they have no use when I can only build a few and they can't even leave where I build them.
Ahhh...That wasn't supposed to happen.

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