Some variables I would like to see for camoflage

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Samades
Senior Line Supervisor
Senior Line Supervisor
Posts: 25
Joined: Wed Feb 16, 2011 12:29 am

Some variables I would like to see for camoflage

Postby Samades » Sun Jan 13, 2013 5:17 pm

Hi, I have been working a bit on camoflaged fighters and thought that these things could help in making various kinds of camoflage:
camoflage_strength = DECIMAL (can be negative and larger than 1)
speed_penalty = DECIMAL (can be negative and larger than 1)

Actual camoflage_strength = camoflage_strength * speed_penalty ^ speed of ship.

If you have:
Fighter speed = 1
camoflage_strength = 0.7
speed_penalty = 0.85

Actual camoflage_strength = 0.6
chance to get hit without camoflage = 50 %
chance to get hit with camoflage = 20 %

Ofcourse I can't speak of how "easy" it would be to implement or impact on AI, but it would enable us to create more interesting stuff.

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