Escort Scenarios?

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Tek0516
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Re: Escort Scenarios?

Postby Tek0516 » Thu Dec 13, 2012 1:42 am

I just realized how to make a working "capture" scenario.

Make sure the scenario still allows victory conditions if this ship(s) survives. If you then make a variant of the "capture" hulls without explosions they can have all their modules destroyed, but not the ship itself. There's also a fancy high-FX way involving terrain effects, but I'll skip that one.

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