SAC 7 (p40, $10000)

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123stw
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SAC 7 (p40, $10000)

Postby 123stw » Thu Feb 10, 2011 3:00 am

Almost anyone can beat one fleet with a counter, but do you have what it takes to beats 3?

Here's how SAC works. Find the latest 3 SAC-7 challenges listed here, beat them with the same fleet, then post it up as the new SAC.

This is the 7th series of SAC. The rules are

Map: 0_SAC-7 See Forum For Details
Resources: 40 pilots, 10000 credits
Engines Required

Be sure to label your challenge as SAC-7-(number) (description)
After the challenge is posted, reply here with the challenge ID number.

**Recommended** - For experienced players, please do not use Tribe.

The first challenge has been posted

SAC 7-1 4661389 (follick)
Last edited by 123stw on Thu Feb 10, 2011 4:35 am, edited 1 time in total.
sublight
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Re: SAC 7 (p40, $10000)

Postby sublight » Thu Feb 10, 2011 3:45 am

SAC 7-2: Rebel Tanks (4661416)

Did I do this right?
123stw
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Re: SAC 7 (p40, $10000)

Postby 123stw » Thu Feb 10, 2011 4:28 am

SAC 7-3 up

4661423
follick
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Re: SAC 7 (p40, $10000)

Postby follick » Thu Feb 10, 2011 8:39 am

SAC 7-4 posted 4661458
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Re: SAC 7 (p40, $10000)

Postby 123stw » Thu Feb 10, 2011 12:35 pm

7-5 up

4661475
zGeneral
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Re: SAC 7 (p40, $10000)

Postby zGeneral » Thu Feb 10, 2011 4:54 pm

Thank you guys for making this SAC up.

SAC-7-6 zGeneral is back (beats 2 to 5) is up
4661500

SWARM with 20% discount bonus is tempting with the low credit ;-)

BTW, The rules are very hard for new comers. next time make it with more P/$
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Re: SAC 7 (p40, $10000)

Postby sublight » Thu Feb 10, 2011 10:06 pm

Eh, working small is still easier than learning to counter plasma walls.

SAC 7-7 (beats 2-6) is up
4661562

By the way, I get a half dozen "Error-AI not found" when loading #5 and #3, is that normal?
123stw
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Re: SAC 7 (p40, $10000)

Postby 123stw » Thu Feb 10, 2011 11:07 pm

SAC 7-8

4661580

Possibly because it was using the "last stand" option which requires the latest patch to work properly.

Despite the error messages, can you still play them?
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Re: SAC 7 (p40, $10000)

Postby zGeneral » Fri Feb 11, 2011 3:27 am

SAC-7-9 back to square one
4661644
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Re: SAC 7 (p40, $10000)

Postby sublight » Fri Feb 11, 2011 4:12 pm

123stw wrote:Possibly because it was using the "last stand" option which requires the latest patch to work properly.

Despite the error messages, can you still play them?


Huh, that looks to be the reason all right. Seems the 1.55 patch never installed (My copy isn't updating past 1.50)

Despite the error messages the fleets did eventually play, but probably without the 'Last Stand' option. Not sure how significantly that changed things since this is the first I've heard of that option. I'll see if I can find a way to update.
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Re: SAC 7 (p40, $10000)

Postby 123stw » Fri Feb 11, 2011 5:28 pm

I think it was after 1.49 or something where ship auto retreat after losing all it's weapons. So all last stand does was to make it behave like before, stick around until it dies. Primary reason for using this is to prevent a ship with escort from successfully escaping, dragging everything else with it. Very problematic in large fleets with many escorts/formations, but probably doesn't make much difference in this small map.

If you are on mac or stream your patch might be a bit behind. In that case you can still play it doesn't really matter.
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Re: SAC 7 (p40, $10000)

Postby 123stw » Fri Feb 11, 2011 8:15 pm

SAC 7-10 Up - Beats 1-9

4661789
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Re: SAC 7 (p40, $10000)

Postby zGeneral » Sat Feb 12, 2011 7:49 pm

SAC-7-11
4664248

we need more ppl to jump in!
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Re: SAC 7 (p40, $10000)

Postby follick » Sun Feb 13, 2011 1:21 am

OK
SAC 7-12 4665355
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Re: SAC 7 (p40, $10000)

Postby zGeneral » Sun Feb 13, 2011 4:19 am

SAC-7-13 could not resist another frig spam, this time it is smarter!
4665854

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