Elite Challenges Thread

Discussion of current challenges, tournaments, and general discussion about anything relating to the online challenges part of GSB
Joecairo
Supreme Robot
Supreme Robot
Posts: 192
Joined: Fri Sep 11, 2009 1:38 pm

Elite Challenges Thread

Postby Joecairo » Fri Dec 03, 2010 2:31 pm

From the hoverdesk of Zark.Q.Grabblethorp, Chief Acquisitions Manager, Galactic Administration Corps. (Our motto: 'Corruption is our middle name')

Admirals:

This top-secret thread is to be used to record the most dastardly fleets in the galaxy. If your pathetic human brain / pulsing hivemind / amniotic fluid sac (delete as appropriate) encounters a particularly vicious combination of enemy ships lurking in some faraway system, Universal Order Alpha-Gamma-Xul/38b now requires that you log the details here. Admirals of all races can then purchase the data from us (for a small administrative fee) for training purposes.

Under subsection TK-421 of the Order, fleets using particularly interesting tactics or challenges that are 'just plain fun' (as our human friends might say) should also be logged.

Reports from the front are required to use the following format or risk being dropped down the nearest black hole by our disgruntled filing droids:

ID
From
Taunt
Map
Enemy
Date

This should be followed by a brief battle report. The content of this is discretionary, but could include details on weapons, fleet composition, etc. The more our captains / sacrificial drones / mindslaves know about what they're getting into, the less ill-prepared they'll be (and the more we can charge for the information).

Yours authoritatively,

ZQG.

Appendix (1) - Example response.

4514808
Corbeau
Wall-O-Beef, coming soon to a battlefield near you
Battle Above Edyai IX
Tribe
12/06/09

Incredibly tough tribe frigates with lots of beams and rocket fighters

Appendix (2) - Amendments

Changed thread name
Last edited by Joecairo on Sun Dec 05, 2010 10:53 am, edited 1 time in total.
User avatar
lkohime
Supreme Robot
Supreme Robot
Posts: 448
Joined: Thu Aug 19, 2010 7:06 am

Re: Top Challenges Thread

Postby lkohime » Fri Dec 03, 2010 7:03 pm

Is this for HARD or just really, really interesting challenges? As what's hard to one fleet will be pathetically easy to another.
Creator of the Laser Fighter Swarm tactic for Campaign, hater of fighters
Ramcat
Supreme Robot
Supreme Robot
Posts: 268
Joined: Sat Aug 21, 2010 4:41 pm

Re: Top Challenges Thread

Postby Ramcat » Fri Dec 03, 2010 9:16 pm

4619567
Mad_Wolf
kinder suprisses are fun
Baleur's Blood Bath
Rebels
10/08/10

400,000 credit limit and 1500 pilots -
Mad_Wolf slaves his fighters to one ship on the front - do not try to missile this fleet to death it will kill you. Rush it for the victory.
User avatar
lkohime
Supreme Robot
Supreme Robot
Posts: 448
Joined: Thu Aug 19, 2010 7:06 am

Re: Top Challenges Thread

Postby lkohime » Fri Dec 03, 2010 9:27 pm

Ramcat wrote:4619567
Mad_Wolf
kinder suprisses are fun
Baleur's Blood Bath
Rebels
10/08/10

400,000 credit limit and 1500 pilots -
Mad_Wolf slaves his fighters to one ship on the front - do not try to missile this fleet to death it will kill you. Rush it for the victory.

Um. How many fighters does this fleet have...?
Creator of the Laser Fighter Swarm tactic for Campaign, hater of fighters
Ramcat
Supreme Robot
Supreme Robot
Posts: 268
Joined: Sat Aug 21, 2010 4:41 pm

Re: Top Challenges Thread

Postby Ramcat » Fri Dec 03, 2010 9:40 pm

1440....

Yeah, tell me about it. So I'd say he has 60 cruisers as well.

I can beat this with 16 cruisers and 1056 fighters. This fleet kept poping up when I was testing the campaign and slaughtering me. None of my 'slow but steady', 'tank protected' missile fleets could beat it. Also with the campaign - you can't build a fleet to deal with a known enemy at will, you have to take what you have to battle. Never quite had the right fleet to counter it when it did show up.
User avatar
lkohime
Supreme Robot
Supreme Robot
Posts: 448
Joined: Thu Aug 19, 2010 7:06 am

Re: Top Challenges Thread

Postby lkohime » Fri Dec 03, 2010 9:44 pm

Dang. If the ratio went the other way i'd have just FT spam'd it to death xD
And if his FT are all slaved to the lead ship.. I might know a way to beat it!
Creator of the Laser Fighter Swarm tactic for Campaign, hater of fighters
123stw
Supreme Robot
Supreme Robot
Posts: 968
Joined: Thu Jul 01, 2010 1:00 am

Re: Top Challenges Thread

Postby 123stw » Fri Dec 03, 2010 10:40 pm

Well Tribe fighter dominates them. Another thing is that their fighters are set to target your fighters, so you can use fighter lures to tie them up.
Joecairo
Supreme Robot
Supreme Robot
Posts: 192
Joined: Fri Sep 11, 2009 1:38 pm

Re: Top Challenges Thread

Postby Joecairo » Sat Dec 04, 2010 10:11 am

lkohime wrote:Is this for HARD or just really, really interesting challenges? As what's hard to one fleet will be pathetically easy to another.


Both, really. My hopes are that, if enough people start posting here, the thread will end up as a resource that players can use to find good examples of specific fleet types to test their own designs against without having to scroll blindly through the challenge UI.

There are also a lot of great challenges with <100 plays, and it would be cool if this thread could bring a few of them out of the shadows.
Joecairo
Supreme Robot
Supreme Robot
Posts: 192
Joined: Fri Sep 11, 2009 1:38 pm

Re: Top Challenges Thread

Postby Joecairo » Sat Dec 04, 2010 11:37 am

4615745
123STW
SAC 5-28 Nomad Missiles
0_SAC-5 See Forums for details
Nomads
09/13/10

Forced central deployment, tanks and nomad missiles. One of the toughest long-range missile fleets out there - by the time you get into beam range of the tanks, you're under seriously heavy missile fire from the cruisers in the back row.
123stw
Supreme Robot
Supreme Robot
Posts: 968
Joined: Thu Jul 01, 2010 1:00 am

Re: Top Challenges Thread

Postby 123stw » Sat Dec 04, 2010 9:01 pm

Here's an updated version of that particular fleet.

4634886
123STW
Nomad Missiles
0_SAC-5 See Forums for details
Nomads
12/04/10
Joecairo
Supreme Robot
Supreme Robot
Posts: 192
Joined: Fri Sep 11, 2009 1:38 pm

Re: Elite Challenges Thread

Postby Joecairo » Sun Dec 05, 2010 10:53 am

Nice. It's definitely tougher now with the lures.
123stw
Supreme Robot
Supreme Robot
Posts: 968
Joined: Thu Jul 01, 2010 1:00 am

Re: Elite Challenges Thread

Postby 123stw » Sun Dec 05, 2010 6:16 pm

There are also a few refinements here and there. In particular it is now practically immune to aggressive fighters, more Nomad Missiles, and still better at countering rush with a few cruiser target painter. But then it is still no match against a similar Tribe Fleet....... Tribe is just so OP with their 2x HP and air dominance.
User avatar
lkohime
Supreme Robot
Supreme Robot
Posts: 448
Joined: Thu Aug 19, 2010 7:06 am

Re: Elite Challenges Thread

Postby lkohime » Sun Dec 05, 2010 6:52 pm

123stw wrote:Tribe is just so OP with their 2x HP and air dominance.

This is why i don't play tribe, nor play AGAINST tribe.
Creator of the Laser Fighter Swarm tactic for Campaign, hater of fighters
123stw
Supreme Robot
Supreme Robot
Posts: 968
Joined: Thu Jul 01, 2010 1:00 am

Re: Elite Challenges Thread

Postby 123stw » Sun Dec 05, 2010 7:03 pm

You still need the Tribe CL rush so the game doesn't degrade to long range wars with armor tank.
Joecairo
Supreme Robot
Supreme Robot
Posts: 192
Joined: Fri Sep 11, 2009 1:38 pm

Re: Elite Challenges Thread

Postby Joecairo » Mon Dec 06, 2010 10:20 am

123stw wrote:There are also a few refinements here and there. In particular it is now practically immune to aggressive fighters, more Nomad Missiles, and still better at countering rush with a few cruiser target painter. But then it is still no match against a similar Tribe Fleet....... Tribe is just so OP with their 2x HP and air dominance.


Swarm smart bombs help to even the odds against it too ;-)

Return to “Challenges and Tournaments”

Who is online

Users browsing this forum: No registered users and 2 guests