yurch wrote:One thing that's starting to grate on me are the custom challenge maps just for the sake of being custom.
Usually when I'm cruising the newest challenge list I'm looking to try out a fleet type or philosophy, and that means I have fleets on file. A legion of maps called "custom map" means I can't reliably load/save fleets through the interface, which means I have to set a fleet up all over again each and every time.
I mean, I get that sometimes people want to play without fighters or something, but half the time it's just Conquering Chiarn Prime all over again with slightly different starting costs.
I hear ya. I'm a bit guilty of this myself, though. I rarely design maps (prefer to use Cliff's usually) but recently I seem to have put up a few challenges on a map that's basically Chiarn Prime with a slightly bigger budget and 2 extra pilots(???). I don't know who made it, I can't remember where it came from, but nonetheless I've got about 6 fleets saved for it.
The annoying thing is that it's self-perpetuating. If you design a fleet as a retaliation which you then want to post as a general challenge, you need to use the same map. Then people start retaliating to that and before you know it there are a hundred challenges using that map.
It wouldn't be so bad if there weren't about 500 scenarios called 'Custom Map' now. Would be nice if players had to assign a unique name to their maps.
Oh, and regarding fleet deployment, I've started adding the cost of a fleet to its name. It's not a perfect system, but at least it means that I can roughly figure out which fleets are going to work within any given map's deployment limits.