It's time to SAC up

Discussion of current challenges, tournaments, and general discussion about anything relating to the online challenges part of GSB
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Pandarsenic
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Re: It's time to SAC up

Postby Pandarsenic » Mon Jun 07, 2010 7:20 pm

._. They beat the frigate rushes?

I gotta see this.
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Re: It's time to SAC up

Postby yurch » Mon Jun 07, 2010 7:34 pm

The painter escorts seize on frigates which lets the fleet get by a little easier.

The air defense is the miserable part. Even armored empire AA frigates get assassinated in short order, so there's not much option other than armor/repair for the cruisers.

I don't really like the result. 40 is gonna be real easy. :p
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Re: It's time to SAC up

Postby Pandarsenic » Mon Jun 07, 2010 7:40 pm

40 already happened.

GOD MY OWN FLEETS ARE IRRITATING.

Edit: 40 is up.

And the "my own fleets are irritating" bit is when I realized how godawful OBNOXIOUS my combined EMP/AA support frigates are.
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Re: It's time to SAC up

Postby follick » Tue Jun 08, 2010 8:16 am

Doing that with an Imperial fleet is very impressive.

It looks like SAC is moving from frigate rushes to the land of heavily armored tanks.
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Re: It's time to SAC up

Postby Bluebreaker » Tue Jun 08, 2010 1:36 pm

SAC-42 up, cowards ahead.
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yurch
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Re: It's time to SAC up

Postby yurch » Tue Jun 08, 2010 2:54 pm

42 appears to be malformed.
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Re: It's time to SAC up

Postby Pandarsenic » Tue Jun 08, 2010 10:55 pm

yurch wrote:42 appears to be malformed.

This.

It crashes GSB when I try to play it.
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Re: It's time to SAC up

Postby follick » Wed Jun 09, 2010 2:17 am

I can't load 42 either.
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Re: It's time to SAC up

Postby Bluebreaker » Wed Jun 09, 2010 2:23 am

I don't undestand why.

Anyway, reposted as SAC-42 (re) Cowards Ahead, it should work now.
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Re: It's time to SAC up

Postby Pandarsenic » Wed Jun 09, 2010 2:28 am

Oh, wow. I was not expecting it to just be a flood of missiles.

Edit: How do you get them to run away like that? o_O
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Re: It's time to SAC up

Postby Bluebreaker » Wed Jun 09, 2010 2:34 am

Set the engagement range to the double of the range you want.
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Re: It's time to SAC up

Postby follick » Wed Jun 09, 2010 6:46 pm

You know, I could just repost SAC-36 as SAC-43. It defeats SAC-42. 41 and 40.
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Re: It's time to SAC up

Postby yurch » Wed Jun 09, 2010 8:46 pm

The other option, a missiles vs scrambler dynamic, isn't terribly subtle either. A plasma/scrambler team would easily clear the last three, which of course would be subsequently run the hell over by anything moving faster than 0.25. We end up with frigates or fast cruisers either way.

This is one reason why I'm so interested in getting scramblers to degrade with damage and other methods. As of now, if you dilute a missile fleet with too many other ranged weapons, you lose ability to overwhelm scrambler defenses. This can turn missiles into a bit of an albatross for combined arms forces... there's no middle ground with scramblers involved.

Unless, of course, someone pulls off a super disciplined EMP beam fleet that somehow keeps scramblers knocked out.


Ultimately I want to see more general purpose fleets in SAC. How would we get there?
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Re: It's time to SAC up

Postby follick » Wed Jun 09, 2010 10:25 pm

yurch wrote:Ultimately I want to see more general purpose fleets in SAC. How would we get there?


I was thinking of setting up a tournament. Anyone who entered a fleet in the tournament would need to both post the fleet as a challenge and keep an unaltered saved deployment of the fleet. Then he would try his saved deployment against as many other entered fleets as he wanted. He would report the fleets his entry had defeated here in a thread in the forum. The entries would be ranked by the number of other entries it had defeated at least once. People could enter as many fleets as they like. Successful fleets would have to be able to defeat a wide variety of enemies. This would tend to encourage general purpose fleets I think. Although we have seen examples of one dimensional fleets that can defeat many others. I also think that larger resource budgets tend to lead to more general purpose fleets as it becomes easier to cover more contingencies without sacrificing critical combat capability.
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Re: It's time to SAC up

Postby mrblitz » Sat Jun 12, 2010 1:14 am

Maybe we should make the new tournament 50,000 points and 100 pilots. This way, it's less fighter-laden, and you get to see some really interesting cruiser/frigate action.

In SAC-1, the ratio of pilot to points was 1:200. I'm thinking that if we had a tournament at 1:500, there would be less fighter swarms.

At 1 pilot for every 200 points, it's almost asking for a sizeable fighter contingent. But at 500 points per pilot, fighters become 'too cheap,' so the battle turns into more of a frigate and cruiser action.

Maybe 500 points per pilot is extreme. Anything over 200 though would help thin out the fighters. Say, 200 pilots, 60,000 points, for a 1:300 average.

Battles which are set up to be cruiser-frigate heavy are a lot of fun. Taking the fighter element more or less out of it, but not removing it altogether; that makes for a different kind of battle than some of these 'fighter fests.'

SAC-1 wasn't a downright fighter fest, but it was leaning that way.

Anyway; I'm all for a new tournament, whatever the specifics.

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