Peter1x9 wrote:Your original alpha is not compatible with GSB v1.5+ because of the turret icon issue in the post-battle stats screen. This is why you were getting the crashes once you upgraded to that version.
Go here for more info.
I went ahead and fixed it for you and repackaged your release with the fixes here.
The changes I made were:
Added a "modules" folder in the "bitmaps" folder.
Copied the file "USSN_turret_rail.dds" from "bitmaps\turrets" to "bitmaps\modules"
Renamed the file "USSN_turret_rail.dds" in the "bitmaps\turrets" folder to "USSN_turret_rail_v1.dds"
In the "data\modules" folder I opened "Cruiser_Railgun.txt" and changed the line "icon = turret" to "icon = "USSN_turret_rail.dds"
In the "data\races" folder I opened "ussn.txt" and changed the line "USSN_turret_rail = USSN_turret_rail.dds,turrets_USSN.dds,5" to "USSN_turret_rail = USSN_turret_rail_v1.dds,turrets_USSN.dds,5"
Basically this tells the game to use your custom icon to display your custom turret in the post battle stats screen. If you simply replaced one of the default turrets with your own it would run just fine (like you did with all the other turrets ex: turret_auto_v1 = USSN_turret_auto_v1.dds,turrets_USSN.dds,0.). But since you created a new turret type (USSN_turret_rail = USSN_turret_rail.dds,turrets_USSN.dds,5), the game won't be able to find an icon to use in the post game screen and will simply just crash.
You'll also have to do this when you make the warthog turret. I saw the line for it in your race file but no turret yet.
Btw, great mod! I really liked your version of the railgun.
Randy Tjang wrote:Here's the semi-finished banner (waiting on Cliffski on some possible renders- if he has time): http://img62.imageshack.us/img62/2685/gsbbanner.png
I'll update if anything new comes.
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