[MOD] Star Blazers!

Welcome to the shipyards. Here you can discuss how to re-calibrate the positronic neutron flow to double power to the aft shields. Or you can discuss how to add new ships, new maps, new scenarios, new modules, etc. have fun!
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tater
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Re: [MOD] Star Blazers!

Postby tater » Tue Jan 26, 2010 9:57 pm

Good eye on the frigate engines. I simply doubled the power of the best frigate engine. A little more than twice the power for a little more than twice the thrust.

The question is should frigates get the same supercharged engine (power per thrust) as the larger ships.

Note that the cruiser supercharged engines weighs 128 vs 31 for a thrust of 130 using 5.3 power.

I have the SB frigate engines making 150 thrust with 10 power, but only 31 weight. So they are getting less thrust per power unit, but at 25% the weight.
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Re: [MOD] Star Blazers!

Postby dragoon0275 » Tue Jan 26, 2010 11:34 pm

lol yea but some of us are too cheap to spend the equip slots (the stuff other than hardpoints ... i forgot hteir name lol) to just be able to get faster so in the long run going with the supercharged engines is better than the custom one you gave which although give more thrust per unit ... it takes up more power which ends up taking 1 or 2 power generators extra to have a "good" configuration so it sacrifices firepower (or at least thats how it seems for me)
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Re: [MOD] Star Blazers!

Postby tater » Wed Jan 27, 2010 12:40 am

Except I only have engines added for frigates, and there are no supercharged frigate engines in GSB.

So you'd be right if there was such an engine to use instead. Your choice is 2x frigate III, which is still less thrust, and only marginally less power used---at twice the weight.
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Re: [MOD] Star Blazers!

Postby dragoon0275 » Wed Jan 27, 2010 12:45 am

oh lol woops i must have gotten cruiser engines mixed up with the Frigate engines XD silly me
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Re: [MOD] Star Blazers!

Postby kingfu » Wed Feb 10, 2010 3:18 pm

Just found out about GSB and this mod. This looks great, I'm going to try and download the mod tonight and play with it. I'm pretty handy with Photoshop, and I program as a day job, so I can lend a hand if you need anything done.
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Re: [MOD] Star Blazers!

Postby Archduke Astro » Mon May 03, 2010 10:07 am

Hello, tater!

If you're still reading the GSB forums, I wanted to thank you again for a smashing great mod in Star Blazers. My family are still going strong with it. They think it's beyond awesome that we now have a tactical Star Blazers wargame on the computer. I must agree. :)

I must also compliment you again on your hard work and very careful balancing of abilities between vanilla GSB and your mod, as well as between the EDF and the Gamilons. I spent the entire winter recuperating [ :-( :-( :-( ] from an injury that often made it too difficult or too painful to use the computer. Clarity of thought was also at a premium for me, and I'm sorry that I didn't furnish nearly as much helpful feedback at that time as I wanted to. I do not want you to think that your work on this mod was unappreciated or worse, forgotten. As my "avatar" (heh-heh) proves, Star Blazers had a notable presence in my personal fandom long before I found GSB.

In the unlikely event that I can acquire the ability to handle .dds files on this computer and actually get proficient with same, I would love to find a way to add TV season 2's White Comet Empire into your mod. I know that we don't yet have the coding in place to mimic energy-based directional splash weapons, so no Magna Flame Guns yet for the Cometine ships here. However, their bizarre blend of dual laser-beam/missile-launcher turrets, heavy energy cannons, antimatter missiles, and amazing array of deadly fighters have really re-captured my imagination.

One thing I'd really, really like to do is begin working up GSB designs for EDF Battle Satellites, the standard "Borodino" Main Battleship class, and of course the awesome new "Andromeda" Space Battleship class. I keep taking notes mentally about it, as those additions mean that the Gamilons will need more units in order to retain parity.

Any thoughts you might have on any of the above subjects are something that I'd love to hear if you're willing to discuss it. Take care!
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Re: [MOD] Star Blazers!

Postby Archduke Astro » Mon May 24, 2010 10:11 am

Nasty dilemma time for El Astro..... I need to re-download the last version of the Star Blazers (v0.6) as noted here. Unfortunately, the link is down. Tater, if you're still out there, please re-upload whatever you have so that interested players can still play your awesome mod. Thanks!

Does anyone else have a copy of Star Blazers mod version 0.6 that they can re-upload for sharing???

In the event that tater isn't returning to GSB, I'm considering adopting his possibly-orphaned mod and attempting to add new content to it. Even though I don't have the "newest" material pertaining to it (see request above), I may upload the original version of Star Blazers just to keep the flame burning in case others wish to try it for the first time.

Even as enthusiastic as I am about the world of Star Blazers coming to GSB, I'm reluctant to take this step because I don't want to mess up the mod with shoddy content. Then again, the mod itself is very much incomplete where its creator left it...and I'm practically a life-long Star Blazers fan, with very clear knowledge about where it needs to go from here. Both the Earth Defense Force and the Gamilons both need certain additional ship classes in-game which did appear in the TV series. Hell, there's still an entire major race that's waiting in the wings: the White Comet Empire. [-sigh-] If I ever want to see the Cometine faction added to this mob, it may fall upon my shoulders to see it through.

Tater, give me a shout here if you're still lurking on occasion. Let me know your intentions concerning this mod.
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Re: [MOD] Star Blazers!

Postby Hybrinoid » Thu May 27, 2010 1:49 pm

Archduke Astro wrote:Nasty dilemma time for El Astro..... I need to re-download the last version of the Star Blazers (v0.6) as noted here. Unfortunately, the link is down. Tater, if you're still out there, please re-upload whatever you have so that interested players can still play your awesome mod. Thanks!

Does anyone else have a copy of Star Blazers mod version 0.6 that they can re-upload for sharing???

In the event that tater isn't returning to GSB, I'm considering adopting his possibly-orphaned mod and attempting to add new content to it. Even though I don't have the "newest" material pertaining to it (see request above), I may upload the original version of Star Blazers just to keep the flame burning in case others wish to try it for the first time.

Even as enthusiastic as I am about the world of Star Blazers coming to GSB, I'm reluctant to take this step because I don't want to mess up the mod with shoddy content. Then again, the mod itself is very much incomplete where its creator left it...and I'm practically a life-long Star Blazers fan, with more than a clue about where it needs to go from here. Both the Earth Defense Force and the Gamilons both need certain additional ship classes in-game which did appear in the TV series. Hell, there's still an entire major race that's waiting in the wings: the White Comet Empire. [-sigh-] If I ever want to see the Cometine faction added to this mob, it may fall upon my shoulders to see it through.

Tater, give me a shout here if you're still lurking on occasion. Let me know your intentions concerning this mod.



I found a link to the EDF that's still up:

http://www.filefront.com/15346517/Earth ... cefix.rar/

only contains 4 ships though.
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Re: [MOD] Star Blazers!

Postby Archduke Astro » Fri May 28, 2010 9:19 am

Hybrinoid wrote:
I found a link to the EDF that's still up:

http://www.filefront.com/15346517/Earth ... cefix.rar/

only contains 4 ships though.

Hybrinoid, thanks for your efforts on my behalf. Alas and darn, the mod D/L you revealed is actually from tater's earliest public release, dating to even before the inclusion of the Gamilon race faction. :( I really had my hopes up when I clicked the filefront link...then I crashed and burned when I saw how early a version it was. "C'est la vie." I still appreciate that you were trying to help, though! [-thumbs up-]

Unless I can somehow make contact with another GSBer who did download version 0.6 of the Star Blazers mod and kept the .rar archive of it, I'm pretty much out of luck. The fact that my injury and hospital stay back during the winter coincided with tater trying to drum up interest for Star Blazers was a tragic example of bad timing for me. Now that he's gone and his links are down for the most complete version of his very incomplete mod, I have a lot of serious thinking to do.

In a way, it might not matter if I don't find a copy of v0.6. There's still so much to be added to the mod that it's all pretty much bad news for me, anyhow. I'll ponder this over the long holiday weekend coming up.
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Re: [MOD] Star Blazers!

Postby Hybrinoid » Fri May 28, 2010 1:03 pm

Archduke Astro wrote:
Hybrinoid wrote:
I found a link to the EDF that's still up:

http://www.filefront.com/15346517/Earth ... cefix.rar/

only contains 4 ships though.

Hybrinoid, thanks for your efforts on my behalf. Alas and darn, the mod D/L you revealed is actually from tater's earliest public release, dating to even before the inclusion of the Gamilon race faction. :( I really had my hopes up when I clicked the filefront link...then I crashed and burned when I saw how early a version it was. "C'est la vie." I still appreciate that you were trying to help, though! [-thumbs up-]

Unless I can somehow make contact with another GSBer who did download version 0.6 of the Star Blazers mod and kept the .rar archive of it, I'm pretty much out of luck. The fact that my injury and hospital stay back during the winter coincided with tater trying to drum up interest for Star Blazers was a tragic example of bad timing for me. Now that he's gone and his links are down for the most complete version of his very incomplete mod, I have a lot of serious thinking to do.

In a way, it might not matter if I don't find a copy of v0.6. There's still so much to be added to the mod that it's all pretty much bad news for me, anyhow. I'll ponder this over the long holiday weekend coming up.




I'm sorry to disappoint you. It was the only link I could find that was still up. But what puzzles me is... how is that possible? Who would still be downloading the early version enough for it to be available? wouldn't that apply to version 0.6? Well, at least you're not alone. I don't have the mod either. If anyone here has the .rar archive (or the mod itself, just compress it), could you reupload it on mediafire/filefront/etc.?
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Re: [MOD] Star Blazers!

Postby knightofni » Sun May 30, 2010 12:03 pm

I had v 0.61 somewhere on my HDD

Here's a link :

http://www.mediafire.com/?ao34lx3zxwi

Have fun !

One of the best mods IMHO : very different feeling, more strategic, very long ranges !
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Re: [MOD] Star Blazers!

Postby Ibsix » Tue Nov 23, 2010 8:32 pm

Can someone link where to get the latest version of this MOD, If it is .061 then above does it.
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Re: [MOD] Star Blazers!

Postby General Kael » Thu Dec 16, 2010 5:49 pm

Long time lurker first time poster... First off, thank you tater for creating this! Second, thank you knightofni for reposting the file! I have been a long time fan of Star Blazers/Space Battleship Yamato and being able to set up EDF vs Gamilon conflicts like this is sheer joy.

I am curious what module was being used for the Wave Motion Gun on the Yamato. I don't see a fit in the contents of the Star Blazers v0.61 Mod. I could be very easily be blind. On page 1 of this thread there appeared to be a functioning WMG, if it is not in this file, does anyone have an idea on any appropriate texture/sound/stat combinations? I am going to fake one up for the time being since Wildstar needs something to fire. Any input would be appreciated.

If I come up with anything that seems appropriate I will post it here. I am so glad to see this thread still alive! It's so wonderful to have this mod!!!
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Re: [MOD] Star Blazers!

Postby blaigh » Wed Dec 22, 2010 10:48 pm

Mediafire isn't working!

HELP!

could someone put it on MEgaUpload so it will work?

I'm using a Mac, and for some reason Mediafire just sits there when I click download.

The .zip file on MegaUpload would mean mac ppl like myself could use this mod.
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Re: [MOD] Star Blazers!

Postby Archduke Astro » Wed Dec 22, 2010 10:56 pm

blaigh wrote:Mediafire isn't working!

HELP!

could someone put it on MEgaUpload so it will work?

I'm using a Mac, and for some reason Mediafire just sits there when I click download.

The .zip file on MegaUpload would mean mac ppl like myself could use this mod.

I'll get you taken care of. Will post back here soon; stand by...
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