More questions ;)

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curtis.johnson
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More questions ;)

Postby curtis.johnson » Tue Apr 14, 2015 3:04 pm

I have had an idea recently. I remember reading around the forums when I came across a huge thread about security teams, and marine pods, and smashing stuff etc.

I read through it and I saw Cliff mention that he couldn't program it or something (It was a while back). So I thought: Could I use the radiation effect and escape pod graphics on missiles to simulate SSS (The future of the SAS -- The Special Space Service) troops rocketing across space to smash up your ships :P.

My problem here is can I use the escape pod as a missile graphic, or will I have to do some graphic editing?

Also, can you add radiation to beam lasers?
Download DookCraft Laboratories V1.2:

http://www.mediafire.com/download/c95bpd6ubk0h5dh/DookCraft+Laboratories+1.2.zip

Download Enhanced Empire V1.0:

http://www.mediafire.com/download/6rxxazdtby4x1a8/Enhanced+Empire+Mod+V1.0.zip
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curtis.johnson
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Re: More questions ;)

Postby curtis.johnson » Mon Apr 20, 2015 2:38 pm

Ah yes, and is there a way of adding stack effectiveness to a gun? I'm trying to make a gun that is similar to my shield array; the more of these guns you have, the more powerful each individual gun is. I also think it would be useful for another of my modules I'm trying to make.
Download DookCraft Laboratories V1.2:

http://www.mediafire.com/download/c95bpd6ubk0h5dh/DookCraft+Laboratories+1.2.zip

Download Enhanced Empire V1.0:

http://www.mediafire.com/download/6rxxazdtby4x1a8/Enhanced+Empire+Mod+V1.0.zip
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Archduke Astro
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Re: More questions ;)

Postby Archduke Astro » Sun Apr 26, 2015 9:32 am

Greetings, curtis.johnson... the forum sherriff says "hello".
I'm also here to say, please be more specific with your subject-line for your threads. Your choice of "More questions ;)" is quite vague and unhelpful, and also makes it that much more likely to avoid appearing when other players use the Search feature on these forums.

curtis.johnson wrote:My problem here is can I use the escape pod as a missile graphic, or will I have to do some graphic editing?

IIRC, the escape pod graphic can't be edited nor can it be used to substitute for any other sprite.

curtis.johnson wrote:Also, can you add radiation to beam lasers?

Not in this game -- you have to be using GSB2, for that.
BTW it's because of that very same sequel that the GSB1 forums are so dead. I'm afraid you're not going to find a lot of companionship here to lean upon.
.
•• Positech Global Moderator & Forum Sheriff ••
GSB "Combined-Arms Combat" Advocate & Analyst
Enemy of Forum Lulz | Defender of Faction Diversity

∞∆……CURATOR OF CREATIVE CONCEPTS for GSB's Friendly Community Mod Squad……∆∞
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curtis.johnson
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Re: More questions ;)

Postby curtis.johnson » Sun Apr 26, 2015 9:36 am

Archduke Astro wrote:Greetings, curtis.johnson... the forum sherriff says "hello".
I'm also here to say, please be more specific with your subject-line for your threads. Your choice of "More questions ;)" is quite vague and unhelpful, and also makes it that much more likely to avoid appearing when other players use the Search feature on these forums.

curtis.johnson wrote:My problem here is can I use the escape pod as a missile graphic, or will I have to do some graphic editing?

IIRC, the escape pod graphic can't be edited nor can it be used to substitute for any other sprite.

curtis.johnson wrote:Also, can you add radiation to beam lasers?

Not in this game -- you have to be using GSB2, for that.
BTW it's because of that very same sequel that the GSB1 forums are so dead. I'm afraid you're not going to find a lot of companionship here to lean upon.


*Sigh*,so many weapon ideas crushed.

And I can't get GSB 2 yet ;-;
Download DookCraft Laboratories V1.2:

http://www.mediafire.com/download/c95bpd6ubk0h5dh/DookCraft+Laboratories+1.2.zip

Download Enhanced Empire V1.0:

http://www.mediafire.com/download/6rxxazdtby4x1a8/Enhanced+Empire+Mod+V1.0.zip
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Archduke Astro
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Re: More questions ;)

Postby Archduke Astro » Sun Apr 26, 2015 9:47 am

curtis.johnson wrote:*Sigh*,so many weapon ideas crushed.

Life's like that, sometimes. But don't give up all hope.

There are still plenty of unrealized weapon possibilities out there. The trick is finding the ones which are mechanically possible to be modded into the game.
And the much trickier part after that is finding the ones which are actually tactically useful instead of being a pointless tech-demo that adds nothing constructive & balanced in terms of new tactics & strategy.

curtis.johnson wrote:And I can't get GSB 2 yet ;-;

Patience, my young padawan; it'll be here for a good long while to come.
.
•• Positech Global Moderator & Forum Sheriff ••
GSB "Combined-Arms Combat" Advocate & Analyst
Enemy of Forum Lulz | Defender of Faction Diversity

∞∆……CURATOR OF CREATIVE CONCEPTS for GSB's Friendly Community Mod Squad……∆∞
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Zina Lazo
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Re: More questions ;)

Postby Zina Lazo » Mon Jul 20, 2015 3:54 am

curtis.johnson wrote: I read through it and I saw Cliff mention that he couldn't program it or something (It was a while back). So I thought: Could I use the radiation effect and escape pod graphics on missiles to simulate SSS (The future of the SAS -- The Special Space Service) troops rocketing across space to smash up your ships :P.

Here I was think I was so smart of thinking up my Assault Shuttle for my mod...
Works though... ...Kinda
The radiation effect works though you can make it, I did it with a custom bullet texture...
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curtis.johnson
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Re: More questions ;)

Postby curtis.johnson » Sat Sep 05, 2015 4:33 pm

I'm terrible at art so I sorta gave up making a pod texture :P
Download DookCraft Laboratories V1.2:

http://www.mediafire.com/download/c95bpd6ubk0h5dh/DookCraft+Laboratories+1.2.zip

Download Enhanced Empire V1.0:

http://www.mediafire.com/download/6rxxazdtby4x1a8/Enhanced+Empire+Mod+V1.0.zip
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Zina Lazo
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Re: More questions ;)

Postby Zina Lazo » Mon Sep 07, 2015 5:00 pm

curtis.johnson wrote:I'm terrible at art so I sorta gave up making a pod texture :P

I would be happy to work on that, if you look at the in game pod textures and their engine colors then it shouldn't be too hard.
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N3MES1S
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Re: More questions ;)

Postby N3MES1S » Mon Oct 05, 2015 2:36 pm

Archduke Astro wrote:BTW it's because of that very same sequel that the GSB1 forums are so dead. I'm afraid you're not going to find a lot of companionship here to lean upon.


Ufortunately, GSB2 forums are as dead as GSB1 forums...

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