It's happening again, kicked out to black screen

bugs and support requests for gratuitous space battles. welcome to main engineering...
DG Phil 211
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It's happening again, kicked out to black screen

Postby DG Phil 211 » Tue Apr 29, 2014 4:45 pm

About every 4 plays this happens. Suddenly the game vanishes, to be replaced by an icon on the tray. When I click the icon, the screen goes black. The only way to get out of it is to run task manager, which shows the game running, and terminate it. Any advice would be appreciated. Thanks.
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darkstar076
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Re: It's happening again, kicked out to black screen

Postby darkstar076 » Wed Apr 30, 2014 12:45 am

This one is most peculiar.

The solution is to wipe the GSB directory and start again so the issue must be somewhere in there (what it is I dont know at this point)

Question: if I recall correctly, the game is through steam correct ?
Are you running it out of steam or through steam ?
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DG Phil 211
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Re: It's happening again, kicked out to black screen

Postby DG Phil 211 » Wed Apr 30, 2014 4:48 am

Thanks, DS! No, not running in/out/around steam in any way.

Also, when I buy stuff from Fleet HQ, it shows in the "purchased" list down at the bottom, but never shows up in ship design.

I really appreciate your help. I actually whooped the other night when my fleet crushed the Rebels!
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Re: It's happening again, kicked out to black screen

Postby darkstar076 » Wed Apr 30, 2014 4:55 am

Ok, so we don't have to deal with Steam, Great :)

More questions:
- Could you post any and all info in the debug folders (all files please) see if that intersect error is there.
- Apart from Dreadnaughts mod, are you running any other modifications ?

From there we are going to track down which part is getting jammed.
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DG Phil 211
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Re: It's happening again, kicked out to black screen

Postby DG Phil 211 » Wed Apr 30, 2014 6:47 am

I have all the DLC for the game, and the DN module. No debug file or folder to be seen.
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Re: It's happening again, kicked out to black screen

Postby darkstar076 » Wed Apr 30, 2014 8:44 am

Strange? Usually there are always debug files located in \My Games\GratuitousSpaceBattles\debug\
Could I ask for you to check again please?
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DG Phil 211
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Re: It's happening again, kicked out to black screen

Postby DG Phil 211 » Wed Apr 30, 2014 5:31 pm

Sure. Checked, no debug folder, no debug file. Oh, in case it matters, my file location is unusual. I have my games on F:, not C:. GSB is in F:Positech Games/Gratuitous Space Battles/Gratuitous Space Battles. As noted, I'm running Windows 7.1
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Re: It's happening again, kicked out to black screen

Postby DG Phil 211 » Wed Apr 30, 2014 10:30 pm

Ps, also when I buy stuff, it doesn't show up in the ship builder window or in the "to buy" lists. I don't know if that helps, but it's the only other really frustrating thing I'm experiencing. (I want my sniper laser, Waaaaaaahhhhh!)
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Re: It's happening again, kicked out to black screen

Postby darkstar076 » Thu May 01, 2014 12:08 am

DG Phil 211 wrote:Sure. Checked, no debug folder, no debug file. Oh, in case it matters, my file location is unusual. I have my games on F:, not C:. GSB is in F:Positech Games/Gratuitous Space Battles/Gratuitous Space Battles. As noted, I'm running Windows 7.1

To clarify:

When you install GSB it creates 2 directories.
- The game files are in the install directory. (in your case F:\Positech Games\Gratuitous Space Battles\Gratuitous Space Battles)

- It also creates a directory that stores your ship designs, campaign progress etc in C:\User\DG Phil 211\My Documents\My Games\GratuitousSpaceBattles\ (A bit of guess work here as I do not have win 7)

It is in the My Documents Directory that you will should find the Debug file. If you dont then you will need to find where GSB has placed all its configuration data.

DG Phil 211 wrote:Ps, also when I buy stuff, it doesn't show up in the ship builder window or in the "to buy" lists. I don't know if that helps, but it's the only other really frustrating thing I'm experiencing. (I want my sniper laser, Waaaaaaahhhhh!)

Since the Sniper Laser is a Frigate Weapon for Outcast ships, you will only find it when designing hulls like Caesium, Gallium or Thorium.

If you want the Sniper laser to be available to other ships / races, then we need to mod the weapon.
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Re: It's happening again, kicked out to black screen

Postby DG Phil 211 » Thu May 01, 2014 2:33 am

OK, thanks. Here is the DEBUG.TXT File

Code: Select all

----DEBUG FILE----
Windows 7 detected
GSB Debug File. App version Full 1.63
Desktop resolution is 1920 x 1200
Initialising Direct3D
Initialising global vertex buffer
creating render targets
success in initialising 3D
Initialising Direct Input
Finished Initialising Direct Input
Initialising Sound Engine
Initialised Sound System with 512 channels

Finished Initialising Sound Engine
Intersect code went wrong:..\src\SIM_BeamWeaponModule.cpp 533

Intersect code went wrong:..\src\SIM_BeamWeaponModule.cpp 533

Intersect code went wrong:..\src\SIM_BeamWeaponModule.cpp 533

Ship Design not found ->bastogne missile cruiser 0 shields:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->bastogne missile cruiser 0 shields:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->iwo jima class beam cruiser 0 shields:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->iwo jima class beam cruiser 0 shields:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->iwo jima class beam cruiser 0 shields:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->thunderbolt iii fighter:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->thunderbolt iii fighter:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->thunderbolt iii fighter:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->thunderbolt iii fighter:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->thunderbolt iii fighter:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->thunderbolt iii fighter:..\src\SIM_ShipDesign.cpp 619

releasing D3D engine
D3D released
END DEBUG---

********************************************************************************************
Here is the DRAWDEBUG file:

Code: Select all

Initialising 3D Engine in fullscreen mode
Driver : nvd3dum.dll
Description : NVIDIA GeForce GTX 770
DeviceName : \\.\DISPLAY1
Getting fullscreen refresh rate
Found 22 adapter modes at 1920 x 1200
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[59]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[59]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[60]
Found adapter modes at 1920 x 1200 refresh[59]
Found adapter modes at 1920 x 1200 refresh[60]
Using 60 as refresh rate
Checking For Shader Support
NumSimultaneousRTs:4
hal_caps.PixelShaderVersion >= D3DPS_VERSION(2, 0)
About to Create 3D Device with width: 1920 and height : 1200
Attempting hardware Vertex Processing
Finished initialising 3D Engine
Initialising Render target of 512 X 512 rt_ship
rt_ship
Initialising Render target of 2048 X 2048 rt_offscreen1
rt_offscreen1
Initialising Render target of 2048 X 2048 rt_offscreen2
rt_offscreen2
Initialising Render target of 2048 X 2048 rt_transition
rt_transition
Initialising Render target of 2048 X 2048 rt_distortion
rt_distortion
Initialising Render target of 2048 X 2048 rt_selection
rt_selection
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bg3_icon.jpg
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Alliance Hornet Fighter.dds
Alliance Scorpion Fighter.dds
Alliance Swordfish Frigate.dds
Deleting texture: rt_ship
Deleting texture: rt_offscreen1
Deleting texture: rt_offscreen2
Deleting texture: rt_transition
Deleting texture: rt_distortion
Deleting texture: rt_selection
Deleting texture: campaign_title_2048.bmp
Deleting texture: cwfont20.dds
Deleting texture: zekton16.dds
Deleting texture: debris.dds
Deleting texture: contrails.dds
Deleting texture: escapepod.dds
Deleting texture: escapepodengines.dds
Deleting texture: shield_impact.dds
Deleting texture: client_interlace.dds
Deleting texture: dialog_client.dds
Deleting texture: 19px_highlight.dds
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Deleting texture: smokeclouds.dds
Deleting texture: runninglight.dds
Deleting texture: shield_collapse.dds
Deleting texture: border_depth.dds
Deleting texture: box_background.jpg
Deleting texture: textbutton.dds
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Deleting texture: dlc_nomads.dds
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Deleting texture: dlc_galactic_conquest.dds
Deleting texture: dlc_outcasts.dds
Deleting texture: circular_wipe.dds
Deleting texture: dialog_titlebar.dds
Deleting texture: menu_backdrop.jpg
Deleting texture: gui_scrollup.dds
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Deleting texture: Rebel Loki Frigate.dds
Deleting texture: Rebel Minotaur Cruiser.dds
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Deleting texture: Rebel Pheonix Fighter.dds
Deleting texture: Rebel Valhalla Cruiser.dds
Deleting texture: Rebel Valkyrie Cruiser.dds
Deleting texture: plasma_turret_v3.dds
Deleting texture: fed_turret_miss_v1.dds
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Deleting texture: Rebel Fenrir Cruiser_hulk.dds
Deleting texture: Rebel Icarus Fighter_sprite.dds
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Deleting texture: Rebel Loki Frigate_damaged.dds
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**************************************************************************************
Then there's a file called errors.txt

But it's huge. Goes on for pages and pages. Here are the last few entries:

Code: Select all

22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
22/4/2014 - 3::46 - D3DERR_INVALIDCALL
22/4/2014 - 3::46 - D3DEngine Restore Failed
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darkstar076
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Re: It's happening again, kicked out to black screen

Postby darkstar076 » Thu May 01, 2014 2:36 am

I take it that it is currently just showing a black screen ?

One option we could try is to get the game to run in windowed mode. How do do all this:
Navigate to \My Documents\My Games\GratuitousSpaceBattles\
Open a file called Prefs.ini
Edit your file to look like this:

Code: Select all

[prefs]
width = 1024
height = 768
windowed = 1
sound_channels = 512

Save and close the file, then run GSB again.

If that works then I think I have a solution:
Strange as it may sound, but you might have a screen resolution higher than what the game currently supports. Your only option is to go to options and choose the highest appropriate setting on offer by the game.

Now I could be totally wrong and the game does support this, (unfortunately I am still working on a old Pentium III at 1024x768 so I have no way to confirm if my theory)
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dafrandle
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Re: It's happening again, kicked out to black screen

Postby dafrandle » Thu May 01, 2014 12:23 pm

my version runs fine on win 7. If it the cause of the operating system at ll it is probably a registry error, and if thats true, which i have no method of figuring out, we should do nothing unless it comes back again
having a job has allowed me to understand why Archduke Astro has no time to work on his mods
Berny_74
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Re: It's happening again, kicked out to black screen

Postby Berny_74 » Thu May 01, 2014 1:34 pm

DG Phil 211 wrote:OK, thanks. Here is the DEBUG.TXT File

Code: Select all


Intersect code went wrong:..\src\SIM_BeamWeaponModule.cpp 533

Intersect code went wrong:..\src\SIM_BeamWeaponModule.cpp 533

Intersect code went wrong:..\src\SIM_BeamWeaponModule.cpp 533

Ship Design not found ->bastogne missile cruiser 0 shields:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->bastogne missile cruiser 0 shields:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->iwo jima class beam cruiser 0 shields:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->iwo jima class beam cruiser 0 shields:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->iwo jima class beam cruiser 0 shields:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->thunderbolt iii fighter:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->thunderbolt iii fighter:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->thunderbolt iii fighter:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->thunderbolt iii fighter:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->thunderbolt iii fighter:..\src\SIM_ShipDesign.cpp 619

Ship Design not found ->thunderbolt iii fighter:..\src\SIM_ShipDesign.cpp 619




I am not the best at debugging when things go wrong - often just leaving things as be (my turrets have been white since the last update and I haven't bother reinstalling) but could it be an issue that the above are missing? Going blank when it attempts to find the missing hulls?

Berny_74
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darkstar076
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Re: It's happening again, kicked out to black screen

Postby darkstar076 » Thu May 01, 2014 2:10 pm

That is a point Berny.

Are you playing the campaign and deleting ship designs as you go DG Phil?
That might cause an issue.
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DG Phil 211
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Re: It's happening again, kicked out to black screen

Postby DG Phil 211 » Thu May 01, 2014 10:29 pm

No, just fighting battles and trying out new designs for the Federation fleet.

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