Current Work In progress

bugs and support requests for gratuitous space battles. welcome to main engineering...
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cliffski
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Re: Current Work In progress

Postby cliffski » Wed Feb 10, 2010 6:38 pm

Ok I basically shrunk it, and added an always visible (unless UI is off) toggle button arrow that turns it on and off. Thoughts?

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Re: Current Work In progress

Postby AcePalarum » Wed Feb 10, 2010 6:40 pm

I like. For some of the larger fleets I use it would be nice to have this sort of indication of how things are going without having to try to zip the view all over the place and see who's on fire. The toggle arrow makes it just about perfect (don't really need the overview if I only have four ships).
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Re: Current Work In progress

Postby Geressen » Wed Feb 10, 2010 7:27 pm

looks great!, good way to see what ships get dammaged in a formation, toggleable/hideable options are always good!


anyways how about maybe possibly show us show us a sneak peek of new expansion in the near foreseeable possible future in this local part of the multiverse ?

please ?
Last edited by Geressen on Wed Feb 10, 2010 9:54 pm, edited 1 time in total.
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Re: Current Work In progress

Postby Watsong » Wed Feb 10, 2010 8:31 pm

Most excellent )).
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Re: Current Work In progress

Postby Damage_13 » Thu Feb 11, 2010 3:06 pm

Neat.

is a good realtime indicator to see fighter effectiveness.

now, if only they could stay in formation/squadrons when repairing or retreating ;o)


edit: mong spelling
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Re: Current Work In progress

Postby cliffski » Fri Feb 12, 2010 3:20 pm

Here is another new feature, best explained as part two of this blog post:
(Module data comparisons)

http://positech.co.uk/cliffsblog/?p=552
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Re: Current Work In progress

Postby AcePalarum » Fri Feb 12, 2010 5:19 pm

Now, sir, you are talking my language. Not that I mind making handwritten lists of all the various stats of a given module so I can bring another one up on screen and do comparisons (OCD can be fun that way), but that will make comparing things like "Two Power Gen II, or one each of I and III?" a lot smoother.

Keep up the marvelous work!
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Re: Current Work In progress

Postby Damage_13 » Tue Feb 16, 2010 3:48 pm

yep, less clicky and muttering trying to remember some stat or the other
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Re: Current Work In progress

Postby AcePalarum » Wed Feb 17, 2010 1:23 am

Damage_13 wrote:yep, less clicky and muttering trying to remember some stat or the other


Oh, I never mutter. One of the side effects of living alone is that I can speak full volume when messing about with games. Kind of a shame I don't have an audience sometimes ...
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Re: Current Work In progress

Postby cliffski » Sun Mar 07, 2010 11:33 am

New challenge details screen:

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large:
http://www.positech.co.uk/blog/challenge_details.jpg
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Re: Current Work In progress

Postby AcePalarum » Sun Mar 07, 2010 5:12 pm

Ooooh, very nice. Does one have to download the challenge before details will display, or can you go through the challenges on the list to find one that sounds palatable before choosing to download it? Too many challenges sound halfway interesting from the title, then I download, take one look and say "Ummm ... no. Next."
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Re: Current Work In progress

Postby cliffski » Sun Mar 07, 2010 7:35 pm

That is all done without downloading the actual gsb, although it does have to grab the jpg for the preview, so there is still a tiny delay.
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Re: Current Work In progress

Postby AcePalarum » Sun Mar 07, 2010 9:12 pm

The delay isn't so much of an issue, I'm just OCD about having stuff downloaded to my machine that makes me Ewww.

So, squeeee!

;)
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Re: Current Work In progress

Postby cliffski » Tue Mar 09, 2010 8:07 pm

Some more new stuff underway:
http://positech.co.uk/cliffsblog/?p=594
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Re: Current Work In progress

Postby AcePalarum » Tue Mar 09, 2010 8:42 pm

Oooh, sweet. Imagine, now when I name a bunch of fighters "Azure squadron", they will actually behave like a well-disciplined squadron of pilots!

Cliff, you be the greetest. :) Keep the hits a-rolling.
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