Current Work In progress

bugs and support requests for gratuitous space battles. welcome to main engineering...
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cliffski
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Current Work In progress

Postby cliffski » Sat Sep 12, 2009 9:34 pm

I might keep this sticky just to post screenshots of some of the stuff I'm working on just so you people know I'm not just dozing off watching TV :D

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Maverick
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Re: Current Work In progress

Postby Maverick » Sat Sep 12, 2009 10:55 pm

Make a new filter - newest or add a column - post date :)
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Legedi
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Re: Current Work In progress

Postby Legedi » Sat Sep 12, 2009 11:06 pm

What are the two ratings for?
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Re: Current Work In progress

Postby 12side » Sun Sep 13, 2009 12:59 am

sort by map please ;)
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Re: Current Work In progress

Postby cliffski » Sun Sep 13, 2009 9:27 am

It's tough fitting all the needed columns in. The two ratings are difficulty (as rated by players) and enjoyment (as rated by players)
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Re: Current Work In progress

Postby Omnitronic » Sun Sep 13, 2009 11:13 am

cliffski wrote:It's tough fitting all the needed columns in. The two ratings are difficulty (as rated by players) and enjoyment (as rated by players)


I love the fact that there's a difficulty/enjoyment rating. I'm _really_ looking forward to improvements to the challenge browser. :D
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Re: Current Work In progress

Postby Erlandr » Sun Sep 13, 2009 4:49 pm

Really like the changes so far :)

Ideas for fitting in a date column:

- shorten the From/To field a bit
- combine Victory and Attempts to one column Wins/Plays or something, with 0 / 1 as the values
- redo download / fight / delete buttons to be just icons
or
- remove buttons, highlight a challenge and have download / fight / delete show up below the list
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Re: Current Work In progress

Postby Wraith » Sun Sep 13, 2009 9:49 pm

Remove the Action Buttons to a Pop-up that triggers when a Challenge is clicked on.
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cliffski
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Re: Current Work In progress

Postby cliffski » Sun Sep 13, 2009 9:54 pm

That will likely happen at some stage, as the challenge stuff gets more features. For now, I'll be checking in (probably monday) 1.08 with this newer interface, which is at least an improvement in usability on what there is now (especially regarding maps).
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Re: Current Work In progress

Postby cliffski » Wed Sep 16, 2009 3:44 pm

New stuff: (new button top of design picker)
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Re: Current Work In progress

Postby daveybaby » Thu Sep 17, 2009 10:23 am

cliffski wrote:It's tough fitting all the needed columns in.

Fnarr!

Erm... anyway. Suggestion: limit the amount of info available in each row, but when a row is clicked on, expand it vertically to show more info. For example, you dont need to see the download buttons for every challenge, just the selected one. You can probably also relegate the actual victory/attempt counts to the expanded info, and just display some kind of aggregate difficulty score (e.g. the stars) in the unexpanded view. You could also delegate the long 'taunt' field and replace it with a shorter 'title' field in the unexpanded view, which would actually allow for a longer taunt in the expanded view if desired.

This might even allow you to shrink the unexpanded view for each map down to 1 line, fitting more challenges on the screen at once.

Once youre freed from the limitations of having to fit everything in such a small space you could probably add loads more optional stuff too, backstory, hints & tips, comments from people who've played the challenge etc.
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Re: Current Work In progress

Postby cliffski » Thu Sep 17, 2009 3:13 pm

New stuff being worked on:

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Re: Current Work In progress

Postby Legedi » Thu Sep 17, 2009 3:39 pm

Awesome! Can't wait to play around with new modules.
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Re: Current Work In progress

Postby oddis » Fri Sep 18, 2009 8:54 am

nice to hear good news! new modules look awesome :D
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Re: Current Work In progress

Postby frymaster » Sat Sep 19, 2009 1:55 am

what effect does a crew module being destroyed actually have, anyway?

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