Bugfix and development feature list (changelog)

bugs and support requests for gratuitous space battles. welcome to main engineering...
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cliffski
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Re: Bugfix and development feature list (changelog)

Postby cliffski » Mon Feb 28, 2011 6:26 pm

It's not released yet
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Nebdar
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Re: Bugfix and development feature list (changelog)

Postby Nebdar » Tue Apr 05, 2011 5:14 pm

how to unlock those extra 3 galactic maps? when i enter the the conquest setup i have region Galactic Conquest, the map seems to be empty and Planets are 0

oh an i have this error in debug.txt file:
Error: No new campaign maps found:..\src\SIM_CampaignMapManager.cpp 100


ps and i think i missed the 1.55 patch
Xenonex
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Re: Bugfix and development feature list (changelog)

Postby Xenonex » Mon Jan 21, 2013 4:47 am

Thanks for the continuous improvements!

Just to clarify, in patch 1.61, is

13) Fixed obscure timing issue where when at 4x speed and a low FPS, theoretically some very-rapid fire weapons may have been 'dropping' shots. Game now supports multiple shots per frame.


Referring to that bug/glitch I'd heard about a lot where battles would have very different outcomes depending on what speed you play them at? E.G. Fighters would live much longer at 4x and die quickly at 0.2x etc.

Or is this bugfix referring to something else?

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