Search found 17 matches

by dabar1
Tue Jan 04, 2011 5:16 am
Forum: Support
Topic: [bug] fighters
Replies: 9
Views: 1468

Re: [bug] fighters

NOT just fighters. I had a battle that ultimately ended with only MY (custom) battleship still on the screen. Of course, it was hard to see with that big DEFEAT box covering my screen. There NEEDS to be a way of setting the Victory/Defeat conditions, AND closing that message box. I like to watch my...
by dabar1
Mon Dec 27, 2010 6:12 am
Forum: Support
Topic: Incorrect victory determination?
Replies: 3
Views: 850

Re: Incorrect victory determination?

so,..I guess that is a no-go?
by dabar1
Mon Dec 27, 2010 6:10 am
Forum: Support
Topic: [bug] fighters
Replies: 9
Views: 1468

Re: [bug] fighters

guess we are not getting this for X-Mas. LOL
by dabar1
Sat Dec 04, 2010 2:37 am
Forum: Gratuitous Modding
Topic: About Tractor Beam
Replies: 11
Views: 2444

Re: About Tractor Beam

...and can it be modded into something DESTRUCTIVE? :)

Like, can a "damage = X" variable be added?
by dabar1
Fri Sep 24, 2010 2:23 am
Forum: Gratuitous Modding
Topic: Invincible Ships?????
Replies: 8
Views: 1932

Re: Invincible Ships?????

Well, i am not placing the explosions in a specific order, i just m sure that starbreakup is not at the end . Try this sequence, for example and see if u get luck. 0 = 0.00,194.00,183.00,EXP_FRIGATE 1 = 210.00,100.00,120.00,EXP_STARTBREAKUP 2 = 270.00,88.50,160.50,EXP_FRIGATEDEBRIS 3 = 200.00,135.0...
by dabar1
Wed Sep 22, 2010 11:21 pm
Forum: Gratuitous Modding
Topic: Invincible Ships?????
Replies: 8
Views: 1932

Re: Invincible Ships?????

I have a custom ship that does this fairly often, but not every time, and "EXP_STARTBREAKUP" is not the last line listed. In fact its the second. So what else can cause this? Well, there's a little problem if you use early STARTBREAKUP and then you put a long explosion sequence. It is tha...
by dabar1
Wed Sep 22, 2010 2:39 am
Forum: Gratuitous Modding
Topic: Invincible Ships?????
Replies: 8
Views: 1932

Re: Invincible Ships?????

I have a custom ship that does this fairly often, but not every time, and "EXP_STARTBREAKUP" is not the last line listed. In fact its the second. So what else can cause this?
by dabar1
Thu Sep 09, 2010 2:16 am
Forum: Support
Topic: [bug] fighters
Replies: 9
Views: 1468

Re: [bug] fighters

NOT just fighters. I had a battle that ultimately ended with only MY (custom) battleship still on the screen. Of course, it was hard to see with that big DEFEAT box covering my screen. There NEEDS to be a way of setting the Victory/Defeat conditions, AND closing that message box. I like to watch my ...
by dabar1
Thu Aug 26, 2010 10:50 pm
Forum: Support
Topic: Incorrect victory determination?
Replies: 3
Views: 850

Re: Incorrect victory determination?

The Victory/Defeat box is one of my pet peeves as well.
Cliffski is aware of it. I am hoping for a fix on that at some point.

Come on Cliffski, get with it. Plenty of time for sleep in the grave. :)
by dabar1
Tue Aug 24, 2010 2:11 am
Forum: Gratuitous Modding
Topic: Invisible Target Painters, ???
Replies: 2
Views: 738

Re: Invisible Target Painters, ???

Dantalion wrote:Try making a blank texture and pointing the module file to it instead.


THAT Did It!
THANKS!
by dabar1
Mon Aug 23, 2010 10:06 pm
Forum: Gratuitous Modding
Topic: Invisible Target Painters, ???
Replies: 2
Views: 738

Invisible Target Painters, ???

Is it possible to make the beam on a target painter invisible?

I have tried to remove the texture info, it still leaves a visible white beam.
by dabar1
Thu Aug 19, 2010 2:52 am
Forum: Support
Topic: COMPILATION OF PROBLEMS AND THEIR FIXES. READ THIS FIRST!!!
Replies: 27
Views: 33035

Re: COMPILATION OF PROBLEMS AND THEIR FIXES. READ THIS FIRST

cliffski wrote:When the game is running, run task manager, and then right click on gsb.exe and you can set it there.


THANKS!

Does seem to help a bit on the really LARGE battles.
by dabar1
Fri Aug 13, 2010 1:34 am
Forum: Support
Topic: COMPILATION OF PROBLEMS AND THEIR FIXES. READ THIS FIRST!!!
Replies: 27
Views: 33035

Re: COMPILATION OF PROBLEMS AND THEIR FIXES. READ THIS FIRST

OK, so what is the best way to set the affinity to one processor?
by dabar1
Mon Aug 02, 2010 10:28 pm
Forum: Support
Topic: HELP, Update Killed my ships???
Replies: 6
Views: 973

Re: HELP, Update Killed my ships???

Indeed, I must fix that... The victory is declared early in ceratin 'stalemate'' situations to prevent battles going on for ages with just one shot in 200 actually doing any damage. YES! Some way to set the Victory % would go a long way to making this game "perfect". I want to say "T...
by dabar1
Sun Aug 01, 2010 5:58 pm
Forum: Support
Topic: HELP, Update Killed my ships???
Replies: 6
Views: 973

Re: HELP, Update Killed my ships???

OK, so in desperation I "tinkered" with one of my ships in the designer and saw that the crew module sizes I used before had been changed by the update. I increased all the module crew capacities and now it seems that my ships are loading again. Ran a test battle and once more the always v...

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