Search found 276 matches

by follick
Sun Jan 22, 2012 3:26 pm
Forum: Challenges and Tournaments
Topic: It's time to SAC up
Replies: 168
Views: 46225

Re: It's time to SAC up

SAC 1-60 up (4851827) My first Parasite fleet. It was challenging finding a fleet that could defeat both SAC 1-59 and SAC 1-57. The new Missile Revenge Scrambler made SAC 1-58 rather straightforward.
by follick
Sun Jan 22, 2012 2:33 am
Forum: Gratuitous Space Battles
Topic: Threads with advice for new players
Replies: 26
Views: 25442

Re: Threads with advice for new players

I see alot of questions by new players lately, hopefully some of these will be useful.
by follick
Sun Feb 13, 2011 11:29 pm
Forum: Challenges and Tournaments
Topic: SAC 7 (p40, $10000)
Replies: 47
Views: 22543

Re: SAC 7 (p40, $10000)

The 2 of you are doing multiple SAC challenges per day. I don't have the time to keep up *that* pace.
by follick
Sun Feb 13, 2011 1:21 am
Forum: Challenges and Tournaments
Topic: SAC 7 (p40, $10000)
Replies: 47
Views: 22543

Re: SAC 7 (p40, $10000)

OK
SAC 7-12 4665355
by follick
Thu Feb 10, 2011 8:39 am
Forum: Challenges and Tournaments
Topic: SAC 7 (p40, $10000)
Replies: 47
Views: 22543

Re: SAC 7 (p40, $10000)

SAC 7-4 posted 4661458
by follick
Thu Feb 10, 2011 2:16 am
Forum: Challenges and Tournaments
Topic: Can someone start a tournament!?
Replies: 10
Views: 6156

Re: Can someone start a tournament!?

OK SAC 7-1 posted
Challenge#4661389
by follick
Thu Feb 10, 2011 1:49 am
Forum: Challenges and Tournaments
Topic: Can someone start a tournament!?
Replies: 10
Views: 6156

Re: Can someone start a tournament!?

I find weapon limits like that annoying. If you want less spam I would prefer a lower credit limit to control it.
We haven't had a small SAC. We could do 40/10K.

I can live with Tribe fleets only from players who aren't skilled enough to compete without them.
by follick
Thu Feb 10, 2011 12:48 am
Forum: Challenges and Tournaments
Topic: Can someone start a tournament!?
Replies: 10
Views: 6156

Re: Can someone start a tournament!?

A somewhat more difficult possibility would be a triplet challenge. Instead of posting one fleet, you post a set of three fleets each a different race, a triplet. On the same map of course. The next player needs to post a triplet in which all three fleets need to have defeated all three fleets of th...
by follick
Thu Feb 10, 2011 12:23 am
Forum: Challenges and Tournaments
Topic: Can someone start a tournament!?
Replies: 10
Views: 6156

Re: Can someone start a tournament!?

How about no Tribe at all. If anyone posts a Tribe fleet, the next fleet only needs to defeat the previous 3 non-Tribe fleets.

I would be happy with 300/75K, Engines required, Maximum sized standard map and all Tribe specific modules limited to zero.
by follick
Wed Dec 15, 2010 2:20 pm
Forum: Challenges and Tournaments
Topic: Elite Challenges Thread
Replies: 27
Views: 12022

Re: Elite Challenges Thread

Real life has intervened and I don't have much time these days for play. I expect I will come back to it sooner or later. The SAC/NEC group has always been small and it is difficult to sustain such a challenge series without at least 3-5 top players. It has been a typical pattern for a player to get...
by follick
Wed Nov 10, 2010 12:08 pm
Forum: Gratuitous Space Battles
Topic: Fighters: the Strongest Fleet in GC
Replies: 27
Views: 4717

Re: Fighters: the Strongest Fleet in GC

In my first look at the campaign, I've been using fleets with 1 or 2 aa 4-bay carriers and the rest dual weapon Tribe fighters, mostly pulse-rocket with some rocket-painters thrown in. The only places I've bothered with anything else are the worlds where fighters are banned by spatial anomoly. Point...
by follick
Sun Nov 07, 2010 10:19 pm
Forum: Gratuitous Space Battles
Topic: on fighter spam
Replies: 9
Views: 1488

Re: on fighter spam

There's no entry on that poll for "None of the Above"

Seriously, I often use fighters as the main striking power in my fleets.
by follick
Wed Nov 03, 2010 1:17 pm
Forum: Gratuitous Space Battles
Topic: Missile Spamming
Replies: 22
Views: 3433

Re: Missile Spamming

A big, fast cruiser can be SCARY A *BIG* fast cruiser is lunchmeat. I'm serious about the small part. A fast cruiser depends heavily on being hard to hit. Without that its survivability would be significantly compromised. Unless the cruiser's speed is actually higher than all the targeting weapons'...
by follick
Wed Nov 03, 2010 5:06 am
Forum: Suggestions
Topic: Nerf Tribe
Replies: 93
Views: 13410

Re: Nerf Tribe

Respectfully, I disagree. First, a minor point. I did not say that the Tribe was OK as a race because I beat them a couple of times on the first or second try. That was why I said I might be insouciant. In reality, I have played quite a few games against the Tribe, and have found them no harder to ...
by follick
Wed Nov 03, 2010 4:13 am
Forum: Gratuitous Space Battles
Topic: Fun with the Escort Command: leashed fighters
Replies: 5
Views: 1163

Re: Fun with the Escort Command: leashed fighters

It is too bad there isn't some really heavy fighter armor. It might be interesting to have a decoy fighter variant, with the heaviest armor. A fighter with 3 pieces of level 3 fighter armor moves at over 3 speed, with over 9 armor. With 2 armor 3 and engine 1 and engine 2, the speed is over 3.5, ov...

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