Search found 1656 matches

by Archduke Astro
Mon Nov 27, 2017 5:42 am
Forum: Gratuitous Modding
Topic: Any Cool Star Wars Mod with SSD
Replies: 4
Views: 1360

Re: Any Cool Star Wars Mod with SSD

My Favorite Spaceship Game!!! Glad to hear it! BTW - Nice Ship for your Avatar :) Agreed. :) One of the issues that we came across when making mods with big ships was the issue with the centroid of the ship. Any attacking vessel has to be able to hit the centre of the ship before it would fire. So ...
by Archduke Astro
Tue Jun 20, 2017 6:59 am
Forum: General Discussion
Topic: New game? Design individual ships to compete vs other players' individual ships a la Starfleet Battles?
Replies: 2
Views: 1332

Re: New game? Design individual ships to compete vs other players' individual ships a la Star Fleet Battles?

Similar to Starfleet Battles by Erik Bethke's group at Taldren. I think you meant to say "Steven V. Cole and his company Amarillo Design Bureau (and prior to that, Task Force Games) ". ;) ADB's tabletop, pencil-and-paper, face-to-face battle simulation predated the short-lived Windows PC ...
by Archduke Astro
Tue Jun 20, 2017 6:51 am
Forum: Gratuitous Support [Official content only]
Topic: 1.40 online>registration? Bought from GOG
Replies: 3
Views: 1165

Re: 1.40 online>registration? Bought from GOG

Is there something I'm supposed to put there? When I go into challenges it looks like there is nothing there. I'm assuming I need to register for something to show up? Hello, fartheststar. :) Yes, you're absolutely right; you must type in your user key before you can access any of the online challe...
by Archduke Astro
Mon Mar 14, 2016 5:45 am
Forum: GSB2 Gratuitous Discussion
Topic: Where the heck is everyone!?
Replies: 5
Views: 9352

Re: Where the heck is everyone!?

My apologies to you for the lateness of this reply. There's definitely a reason why "everyone" is gone from the GSB2 forums as well as its online challenges. (Note: online challenges for the original GSB 1 are still active!) The official blog entry at this link describes the situation, alb...
by Archduke Astro
Sat Oct 24, 2015 4:32 am
Forum: Gratuitous Modding
Topic: Anyone up for a Gratuitous Space Battles Modding Cult?
Replies: 34
Views: 10942

Re: Anyone up for a Gratuitous Space Battles Modding Cult?

Glad to see that the cult is making progress, even if right now it's measured in centimeters instead of megameters. Any mod is appreciated specially now that looks like the forums are totally abandoned. I dont know what will be the purpose since nobody comes at these forums anymore.. These forums ar...
by Archduke Astro
Thu Oct 08, 2015 6:47 pm
Forum: Gratuitous Modding
Topic: [P.S.A.] Use the Modding 101 Guide *before* asking questions
Replies: 0
Views: 3320

[P.S.A.] Use the Modding 101 Guide *before* asking questions

To all GSB1 modders, and especially to all new or relatively new GSB1 modders, as well as former modders returning after a long absence: When you have a question about how to implement any particular feature of modding GSB1, your first step should ALWAYS be to consult the GSB Modding 101 Guide . Th...
by Archduke Astro
Thu Oct 08, 2015 6:09 pm
Forum: GSB2 Gratuitous Discussion
Topic: Ship Orientation on battle setup
Replies: 4
Views: 3368

Re: Ship Orientation on battle setup

Another mystery solved, then. Thanks for posting that solution. :)
by Archduke Astro
Thu Oct 08, 2015 5:08 pm
Forum: Gratuitous Modding
Topic: Anyone up for a Gratuitous Space Battles Modding Cult?
Replies: 34
Views: 10942

Re: Anyone up for a Gratuitous Space Battles Modding Cult?

(I do not think its appropriate to clutter this thread with the how-to) Thanks, Darkstar; you're quite correct. Going forward from this point, further discussion of custom bullet sprites belongs in the Guide. BTW, thank you for linking to the Guide itself. :) Too many people foolishly ignore it. ==...
by Archduke Astro
Wed Oct 07, 2015 4:48 pm
Forum: GSB2 Gratuitous Discussion
Topic: Ship Orientation on battle setup
Replies: 4
Views: 3368

Re: Ship Orientation on battle setup

Some ships turn so slowly that they could use some help from a good initial setup! Quite right, but that's one reason why the game now has maneuvering thrusters (listed among the Engine modules). Thrusters typically provide low to zero straight-line-ahead thrust, but specialize in torque for turning.
by Archduke Astro
Mon Sep 14, 2015 4:57 am
Forum: GSB2 Modding Galaxy
Topic: Post your requests for modding information here.
Replies: 12
Views: 4620

Re: Post your requests for modding information here.

oh here's a request (and a massively large one at that) , release the lightwave models of the gsb1 ships so that the community can mod them into gsb2. because unless we have an exceptionally talented CAD designer, or someone who can make realistic looking normalmaps without the aid of CAD software ...
by Archduke Astro
Mon Sep 14, 2015 4:55 am
Forum: GSB2 Modding Galaxy
Topic: Adding GSB1 races into GSB2 gameplay?
Replies: 20
Views: 7555

Re: Adding GSB1 races into GSB2 gameplay?

I think this is going to scare a lot of people away. Isn't GSB2 modding supposed to be easier than GSB1 modding??? It is indeed supposed to be easier. And if it does not become easier Real Soon Now - or at all, ever - that WILL scare numerous customers away. It's up to cliffski and Irrational to ad...
by Archduke Astro
Tue Sep 08, 2015 7:10 pm
Forum: Gratuitous Support [Official content only]
Topic: [1.40] UI Questions
Replies: 3
Views: 2731

Re: [1.40] UI Questions

The developer is still away on vacation right now. Please be patient; thanks.
by Archduke Astro
Sat Sep 05, 2015 9:20 pm
Forum: Gratuitous Modding
Topic: [P.S.A.] > Modding for GSB1 during the GSB2 era? <
Replies: 0
Views: 3347

[P.S.A.] > Modding for GSB1 during the GSB2 era? <

This post is an official PUBLIC SERVICE ANNOUNCEMENT to all modders of GSB1, and to all players of GSB1 who enjoyed playing our modded content. Background : As of September 1, 2015, GSB has just entered its SEVENTH year since its pre-release beta went public in 2009. All official development of thi...
by Archduke Astro
Sat Sep 05, 2015 9:17 pm
Forum: Gratuitous Modding
Topic: [MOD][WIP] The Xinalazolaeuoi Hive
Replies: 5
Views: 4475

Re: [MOD][WIP] The Xinalazolaeuoi Hive

And I am getting the feeling that I didn't just sign up and hopped onto a sinking ship, instead I've signed a contract to a ship that has been sunk for months... ...Also that metaphor might be a little too extended. It's a decent metaphor, even if a bit indirect. ;) I think you should read this ver...
by Archduke Astro
Sat Aug 29, 2015 7:48 pm
Forum: Pharma Support
Topic: Game gets stuck on Phama Logo when loading
Replies: 2
Views: 573

Re: Game gets stuck on Phama Logo when loading

You didn't read this before posting. The link's right at the top of the Big Pharma support forum page - you can't miss it. Please read it now; thanks. The game dev needs you to provide enough details for him to meaningfully help you.

Go to advanced search