Search found 64 matches

by roidal
Thu Jan 18, 2018 2:42 pm
Forum: Pharma Support
Topic: [Linux] Graphic bugs
Replies: 11
Views: 6366

Re: [Linux] Graphic bugs

NullNix wrote:I'll report this as a bug to the radeon devs.

Do you have a link to that bugreport?

Meanwhile the game crash when i try to start with software-rendering.
by roidal
Fri Aug 11, 2017 12:18 pm
Forum: Alpha discussion
Topic: Amazing game, really appreciate it - Theory of Constraints, the game!
Replies: 4
Views: 1265

Re: Amazing game, really appreciate it - Theory of Constraints, the game!

cliffski wrote:... i LOVE optimisation of code (which many coders hate doing). ...


Might be the reason why many AAA-Games with average graphic need high-end pc. ;)
by roidal
Sun Aug 06, 2017 10:39 am
Forum: Alpha discussion
Topic: [BLOG] Current Design Issues (fitting components)
Replies: 5
Views: 775

Re: [BLOG] Current Design Issues (fitting components)

Stupid question: What if you increase stockpile only? Now each stockpile contains 16 slots, why not making it in that way that eacht slot can hold $n items of the same type? So you can keep up to 16 different items on one station, containing up to ($n * 16) items? That should be enough for many vari...
by roidal
Thu Jul 20, 2017 7:22 pm
Forum: Alpha discussion
Topic: Lets talk about balancing the price of features
Replies: 12
Views: 1454

Re: Lets talk about balancing the price of features

⋅  Electronic stability control in additional to Anti-Lock brakes ⋅  Heated windshield, steering-wheel and seats ⋅  maybe change "heater" to "block heater", since heating-system is "included" with combustion engine Little offtopic: Will we...
by roidal
Thu Jul 13, 2017 4:31 pm
Forum: Alpha discussion
Topic: Production Line Build 1.26 released
Replies: 2
Views: 3696

Re: Production Line Build 1.26 released

Still not available on gog. :(
by roidal
Fri Jul 07, 2017 4:55 pm
Forum: Bug Reports
Topic: [Outdated][Bug 1.25] 1-Hour "Capital Investment" all the time 0
Replies: 1
Views: 873

[Outdated][Bug 1.25] 1-Hour "Capital Investment" all the time 0

1-Hour "Capital Investment" is all the time 0 so iam wondering what does it mean? Money spend for building?

PS.: Now i figured out it counts only costs of slot-upgrades. Is this by intention?
by roidal
Fri Jul 07, 2017 4:40 pm
Forum: Bug Reports
Topic: [Outdated][Bug 1.25] statistic disappearing each full hour
Replies: 1
Views: 777

[Outdated][Bug 1.25] statistic disappearing each full hour

Statistics (like Imports) disappear each full hour when window is open. Changing the ordering makes them visible again.
by roidal
Thu Jul 06, 2017 7:14 am
Forum: Bug Reports
Topic: [Not a Bug][Bug 1.25] Make Servos, 4 pieces
Replies: 3
Views: 997

Re: [Bug 1.25] Make Servos, 4 pieces

Maybe that should be shown to the player?

PS.: The same with employee wages. Otherwise its really hard to pre-calculate requirements and costs. :)
by roidal
Sat Jul 01, 2017 6:41 am
Forum: Bug Reports
Topic: [Not a Bug][Bug 1.25] Make Servos, 4 pieces
Replies: 3
Views: 997

[Not a Bug][Bug 1.25] Make Servos, 4 pieces

It seems that "Make Servos" produce up to 4 servos at once using 2 steel.
by roidal
Sat Jul 01, 2017 5:50 am
Forum: Bug Reports
Topic: [Fixed 1.26][Bug 1.25] special-item description at wrong layer
Replies: 1
Views: 783

[Fixed 1.26][Bug 1.25] special-item description at wrong layer

When you open a window (for example "Car Stock/Sales") in front of a station with special-items (like led/xenon-lights, start/stop-engine) you still be able to activate the description of these which then overlap current window.
productionline.png
productionline.png (1.4 MiB) Viewed 783 times
by roidal
Sat Jul 01, 2017 5:40 am
Forum: Bug Reports
Topic: [Fixed 1.26][Bug 1.25] Make Engine Block in wrong submenu
Replies: 1
Views: 821

[Fixed 1.26][Bug 1.25] Make Engine Block in wrong submenu

"Make Engine Block" should be within "Make Engine Assembly" if iam not wrong.
by roidal
Fri Jun 30, 2017 4:54 pm
Forum: Bug Reports
Topic: [Pending][Bug 1.27 Steam] Robot animation
Replies: 9
Views: 1724

Re: [Bug 1.21 Steam] Robot animation

nutbarz wrote:Still, in 1.25?


Yes.
by roidal
Fri Jun 30, 2017 4:53 pm
Forum: Alpha discussion
Topic: Linux support
Replies: 7
Views: 1263

Re: Linux support

I think I'll always support directx9. I know it really well. Nice! So I can expect a working final release within wine eventually. :) I even rewrote part of directx9s D3DX to make it faster for my uses :D. Wow, so you do really low-level optimizations?! PS.: I saw the video about your task-schedule...
by roidal
Thu Jun 29, 2017 5:49 am
Forum: Bug Reports
Topic: [Pending][Bug 1.27 Steam] Robot animation
Replies: 9
Views: 1724

Re: [Bug 1.21 Steam] Robot animation

Can confirm that. Sometimes it get fixed by moving the map so that the affected robot is outside of the screen and move back but then animation might be desync with progress of that station.

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