Search found 32 matches

by UsF
Fri Apr 29, 2016 10:04 pm
Forum: General Discussion
Topic: [M&M Suggestion] Ingredients - quickly spot used ones
Replies: 2
Views: 10293

[M&M Suggestion] Ingredients - quickly spot used ones

I would like to request an ability or marker for the ingredients that are used by me. Right now, they aren't ordered and when playing with the maximum setting of ingredient count, it can be difficult to spot which ones you are using right now. As of now, you have to go through them all and see which...
by UsF
Fri Apr 29, 2016 7:29 am
Forum: Pharma Support
Topic: [M&M] No Booster Effects in Free Build or Custom Game?
Replies: 3
Views: 6568

Re: [M&M] No Booster Effects in Free Build or Custom Game?

I assume this has been added/fixed, since I saw them yesterday. Thank you.
by UsF
Thu Apr 28, 2016 8:38 pm
Forum: General Discussion
Topic: [M&M Suggestion] Premium/Discount arrow buttons
Replies: 1
Views: 5341

[M&M Suggestion] Premium/Discount arrow buttons

Would it be possible to implement the functionality to have either right click or more commonly Shift+left click increase/decrease the Premium/Discount setting by 5% per click?
by UsF
Tue Apr 26, 2016 8:01 pm
Forum: Pharma Support
Topic: [M&M]Menus bugged, game unstable
Replies: 6
Views: 5540

Re: [M&M]Menus bugged, game unstable

The issue seems to have been fixed. Thank you very much.
by UsF
Tue Apr 26, 2016 7:27 pm
Forum: Pharma Support
Topic: [M&M]Menus bugged, game unstable
Replies: 6
Views: 5540

Re: [M&M]Menus bugged, game unstable

Since I am not allowed to attach that file type either, here is a link to the file:
http://www.file-upload.net/download-115 ... .data.html
by UsF
Tue Apr 26, 2016 6:57 pm
Forum: Pharma Support
Topic: [M&M]Menus bugged, game unstable
Replies: 6
Views: 5540

Re: [M&M]Menus bugged, game unstable

Windows 7 Home Premium 64bit Intel I5 2500 6GB RAM Nvidia GTX 770 Any other information required? If need be, I could add you on Steam to show you the issue first hand. I cannot attach the txt file, so here it is: Initialize engine version: 4.6.0f3 (30840d631a27) GfxDevice: creating device client; t...
by UsF
Tue Apr 26, 2016 4:35 pm
Forum: Pharma Support
Topic: [M&M]Menus bugged, game unstable
Replies: 6
Views: 5540

[M&M]Menus bugged, game unstable

I have an issue after updating to the latest Add-on. The files have been verified, so it seems that this is the intended version. Menus do not close cleanly and cause issues, as they persist when loading new stuff. Please find screenshots attached. The action was as follows First screenshot, normal ...
by UsF
Thu Mar 31, 2016 8:05 pm
Forum: General Discussion
Topic: Marketing & Malpractice
Replies: 3
Views: 7034

Re: Marketing & Malpractice

Sounds neat, thought about similar things back during the initial announcement of the game. Can't wait.
by UsF
Tue Sep 08, 2015 9:04 pm
Forum: General Discussion
Topic: Transition disabling option feedback
Replies: 0
Views: 1051

Transition disabling option feedback

Thank you very much for implementing a way to remove transition animations. I was wondering if there was some loading happening inbetween, but now that it is possible to instantly switch from one tab to another, I am very happy about this. One thing I noticed is that the nice individual sound effect...
by UsF
Tue Sep 08, 2015 8:52 pm
Forum: General Discussion
Topic: [Suggestion] Ingredients tab quickly shows own consumption
Replies: 1
Views: 517

[Suggestion] Ingredients tab quickly shows own consumption

I have a suggestion/request for the ingredients tab. Right now, it is very tedious to cycle through all the ingredients and check which one you use the most. It would be nice to have that information right away on the ingredient itself, without having to click it. That would make it much easier to k...
by UsF
Thu Sep 03, 2015 8:09 am
Forum: General Discussion
Topic: [Suggestion] Ask Player to Confirm before Leaving a Game
Replies: 6
Views: 953

Re: [Suggestion] Ask Player to Confirm before Leaving a Game

I'd rather have an auto save feature that has some options (frequency, amount of autosave slots).
by UsF
Mon Aug 31, 2015 6:31 pm
Forum: General Discussion
Topic: [Suggestion] Show concentration bar on upgraded cure
Replies: 1
Views: 460

[Suggestion] Show concentration bar on upgraded cure

Can we have the upgraded cure show the activation concentration bar, when looking at the resources in the production and ingredients window? It would make it easier to figure out what to upgrade, without having to go back and forth to the cures tab. You could straight up from the production line loo...
by UsF
Fri Jun 26, 2015 8:12 am
Forum: General Discussion
Topic: Quality of Life released
Replies: 2
Views: 742

Quality of Life released

The developer update with guest Cliff Harris, playing as the evil corporate publisher person and instigator of silliness, can be found here: https://www.youtube.com/watch?v=RQ8SLdtUhkk I really liked the synergy you guys had, but Cliff was a bit quiet unfortunately. Also I have gotten used to not pu...
by UsF
Wed Jun 17, 2015 4:32 pm
Forum: General Discussion
Topic: Next update - Control and quality of life
Replies: 4
Views: 1717

Re: Next update - Control and quality of life

Sounds like a good update to get out soon.
Keep pharmacising!

Will do. :)
by UsF
Mon Jun 15, 2015 9:48 am
Forum: General Discussion
Topic: Current Feedback
Replies: 53
Views: 6689

Re: Current Feedback

Or, you could just have pop-ups auto-pause while their up, preventing any lost time. The downside of that is that you might not care or do not want to deal with it right now and want the game to proceed, as you are currently building a line. An auto pause on critical events is good, but naming a dr...

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