Search found 310 matches

by Tek0516
Tue Apr 09, 2013 11:45 pm
Forum: Gratuitous Modding
Topic: Problem? Ask a modder
Replies: 360
Views: 69466

Re: Problem? Ask a modder

A few years ago I knew all this, but I have forgotten. Is there a thread about how damage is calculated? I have a ship with armor, yet some hits attack armor (or other systems), while others go straight to the hull integrity. I believe as armor takes damage some attacks penetrate the hull instead, ...
by Tek0516
Sun Apr 07, 2013 5:46 pm
Forum: Gratuitous Modding
Topic: Problem? Ask a modder
Replies: 360
Views: 69466

Re: Problem? Ask a modder

While you're testing it, you may want to check for an error I was having. For some reason have more than 3 (or maybe it was 4 or more) terrain layers caused by game to crash if you start the level, then come back the game crashes. I know I've posted the issue several times on here. I'd suggest some ...
by Tek0516
Fri Mar 15, 2013 2:57 am
Forum: Gratuitous Modding
Topic: [MOD] Union Coalition - Resolute Rising
Replies: 205
Views: 65106

Re: [MOD] Union Coalition - Resolute Rising

Well...having gone almost two months without a computer I'm happy to report 3 three things 1) I have a new comp (which kicks hardcore backside) 2) I've managed to recover and restore 100% of my work on Union. 3) I've managed to get Gimp working again so I can return to modding I'm OFFICIALLY back i...
by Tek0516
Fri Mar 15, 2013 2:55 am
Forum: Gratuitous Modding
Topic: translate in others languagues???
Replies: 7
Views: 4176

Re: translate in others languagues???

I'm English only so I can't translate, but adding the character may not be impossible. The images folder contains a fonts folder, which contains images with font characters, and a txt which seems to link those symbols into a usable font. There may be some way to manually add the symbol, but I do not...
by Tek0516
Sat Mar 09, 2013 7:46 pm
Forum: Gratuitous Modding
Topic: Hull detail
Replies: 1
Views: 1586

Re: Hull detail

I find 2 pixels = 1 meter is high enough. I believe the maximum zoom is 4-5x the hull size, so I's say 5 pixels/meter as maximum.
by Tek0516
Wed Mar 06, 2013 1:09 pm
Forum: Gratuitous Space Battles
Topic: How do I get rid of the banner ad?
Replies: 6
Views: 2894

Re: How do I get rid of the banner ad?

I've never seen any of these banner ads or DLC icons.
by Tek0516
Wed Mar 06, 2013 1:07 am
Forum: General Discussion
Topic: Idea for future games
Replies: 7
Views: 5570

Re: Idea for future games

A point of note too, all the GSB hulls (vanilla and DLC) were designed as 3D models. I found a small image on the GSB Facebook page that even showed all the vanilla ones:
GSB 3D renders.jpg
GSB 3D renders.jpg (35.59 KiB) Viewed 5404 times
by Tek0516
Wed Mar 06, 2013 1:03 am
Forum: Gratuitous Space Battles
Topic: So, which race do you prefer and why?
Replies: 17
Views: 12526

Re: So, which race do you prefer and why?

I personally like the Rebels. Awesome designs and a nice boost to my favourite stat: speed.

Second would probably go to the Federation, probably for the same reasons as GATC.
by Tek0516
Fri Mar 01, 2013 9:53 pm
Forum: Gratuitous Modding
Topic: Dreadnought Only Modules
Replies: 16
Views: 6728

Re: Dreadnought Only Modules

The problem with that: when the ship is destroyed it will make a REALLY big shockwave. I've had PI Leviathans demolish entire squads (of dreadnoughts too, I believe) with the shockwave, and I'm certain. It was less than your number. A more effective method us cost.one popular method involves a supe...
by Tek0516
Fri Mar 01, 2013 8:28 pm
Forum: Gratuitous Modding
Topic: Dreadnought Only Modules
Replies: 16
Views: 6728

Re: Dreadnought Only Modules

The problem with that: when the ship is destroyed it will make a REALLY big shockwave. I've had PI Leviathans demolish entire squads (of dreadnoughts too, I believe) with the shockwave, and I'm certain. It was less than your number. A more effective method us cost.one popular method involves a super...
by Tek0516
Thu Feb 28, 2013 1:48 am
Forum: Gratuitous Space Battles
Topic: Campaign bugs
Replies: 70
Views: 17744

Re: Campaign bugs

Actually I think it may be intentional. I know the costs are supposed to go up over time, as you can only patch a ship so many times before it's cheaper to just replace the whole thing. These are bugs, not features! Can you imagine how this would be in a game like Starcraft? If you had to periodica...
by Tek0516
Wed Feb 27, 2013 12:27 pm
Forum: General
Topic: ON SALE NOW (Buy Links Here!) Also on MAC
Replies: 9
Views: 9061

Re: ON SALE NOW (Buy Links Here!) Also on MAC

powerranger520 wrote:do you know how much it cost?

If you looked you would notice the sale was last August.
by Tek0516
Tue Feb 26, 2013 7:52 pm
Forum: Gratuitous Space Battles
Topic: Campaign bugs
Replies: 70
Views: 17744

Re: Campaign bugs

I'm playing on a single campaign now, and it looks like there's definitely another couple of maintenance bugs -- sometimes your maintenance costs can suddenly double for no reason, and it seems to add to maintenance costs when a fleet retreats. I've been scrapping ships to see what it does to the m...
by Tek0516
Sat Feb 23, 2013 4:36 pm
Forum: General Discussion
Topic: Which is your favorite character in Star Wars?
Replies: 4
Views: 4584

Re: Which is your favorite character in Star Wars?

Hm... I think I'd have to go with Obi-wan Kenobi.
by Tek0516
Sat Feb 23, 2013 6:29 am
Forum: Gratuitous Modding
Topic: How can I stop weapons tracking?
Replies: 17
Views: 6055

Re: How can I stop weapons tracking?

Good idea Tek - A new class of weapon "Spinal Mount Beam" and "Spinal Mount Bullet" . . Wish we thought of it when Cliffski was working on the code :P Or even just simply weapon tubes. I recall a ship in a book which consisted primarily of a giant firing tube for its main weapon...

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