Ahahaha. See what I did there? I’m blogging about cynicism in Democracy 3. It’s much better than cynicism in democracy 2, or at least the developer claims it is, it probably won’t be…amirite?
Enough sad puns. Anyway, cynicism in democracy 2 worked like this: If the player raised taxes just after being re-elected (or at the game start, which is the same thing) or dropped them just before an election, the level of global cynicism went up, and this was a factor in deciding who to vote for at the next election. Simple.
The trouble is, it was too cynical. if you cut inheritance taxes just before an election, the middle classes and wealthy may well find it cynical, but will people unaffected by the change (the poor etc) really even notice? And there are other policies than tax. If you introduce armed police just before an election shouldn’t patriots and conservatives be a bit cynical about that?
So Democracy 3 introduces 2 radical changes to the way cynicism is calculated. Firstly, it is per-voter group. So you are only made cynical by changes which actually have some effect on your beliefs and situation. As a non parent, you won’t care if child benefit goes up or down or when it happens, you ignore it. Secondly, cynicism now acts on all decisions, not just tax. So laws, government spending…anything that has a noticeable effect on the opinions of a voter group will trigger a rise in cynicism for that group.
That’s the theory. Right now it’s buggy as anything, but I will fix it today. No seriously…I’m sure it will get fixed today.